Just trying to get my map's popularity rating up so if anybody would like to test my map post here the times you might be on and i'll whisper you if i can be on at that time or you can whisper me/add me Character code 722/MatTaNg.
Morphling Wars is 1v1 arena map where you micro a single unit which has the ability to change(or morph) into 10 different units. The object of the game is to quickly find the counter to your opponent's current unit and change into that unit in order to do the most damage. Unit changes are instant so you must react fast.
However, it's not that simple there are also casting units like sentry's and Ravens which offers a twist in the game. These casting units have all their spells which you can utilize which allows you to be creative for example you can throw hallucinations in there and trick your oppenent or throw down a PDD, Feedback or EMP, whatever you feel like!
Here are the 10 units you can morph into & their special abilities:
1. Zealot
-Charge
2. Stalker
-Blink
3. Roach
-Burrow heal NOT INVISIBLE!
4. Sentry
-Force Field, Hallucination
5. Dark Templar
-Slow, Lots of damage NOT INVISIBLE!
6. Raven
-Auto-Turret, PDD, Missile
7. Viking
8. Battlecruiser
9. Ghost
-Snipe, EMP
10. High Templar
-Feedback, Psi Storm
If you need any more info about the map post here.
You can download the map here:
http://sc2.nibbits.com/maps/view/135...ing-warssc2map
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Post has been edited 1 time(s), last time on Jan 13 2011, 1:44 am by MatTaNg.
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May I know why you decided to make it only 1v1?
(Really just wondering out of curiosity because by reading the concept, which looks pretty cool, a 2v2 could be interesting)
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May I know why you decided to make it only 1v1?
(Really just wondering out of curiosity because by reading the concept, which looks pretty cool, a 2v2 could be interesting)
Exactly what I thought. This would be quite an interesting map, in terms of micro ability, if you could do team matches.
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I was considering making it FFA but then i figured that it would be a bit confusing because you will be up against so many different units, it may be hard to find a counter to more than one unit. But it seems like not only you guys, but other people want it to have more players so i will probably include that soon, in fact i have been trying to figure out how i could do that(This is my first map so it may take me awhile).
EDIT: I just noticed i could attach stuff, i attached the latest version of the map here, might be even a later version than the link.
EDIT2: If i do make it hold more players would you like it to be Teams, or FFA
Post has been edited 2 time(s), last time on Jan 13 2011, 1:51 am by MatTaNg.
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I'd personally prefer a team one.
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I just uploaded a new version, it can hold up to 8 players who fight in an FFA style battle. Teams may come later because thats harder to do. The new version is also attached here for your convenience.
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1) I can't find your map on B.net
2) Your link to Nibbitz isn't working.
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I attached it to my post, don't open that one tho use this one.
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No use into downloading it: I'll have to publish it for you in order to play it with friends... something I do not want to do.
Under what name exactly is your map published?
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You can edit it? I chose to lock the map.....
Anyway the reason why the link isn't working is because for some reason it replaced some numbers with "..." for some reason, i'll give you the link again:
http://sc2.nibbits.com/maps/project/76494/morphling-warssc2mapMy map is published under MatTaNg
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Ah! Finally got to find your map with the search feature! :>
I guess we'll give it a go at tonight's Map Night.
You're welcome to come play with us!
Show up at Channel SEN at any time to find us.
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I had just made a channel dedicated only for this game. Come to channel "MW" in the NA servers if you want to play this game with me or others who are interested.
Also, if you haven't been following my game there has been multiple updates to the game which has completely changed it, major changes include:
-A new arena, replacing the old one.
-Can now hold up to 8 players in a FFA style battle.
-Morphing spells has been put into a different command card and all spells have been changed into its default hotkey.
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Screenies will improve my curiosity greatly
Other than that, sounds like an interesting concept.
However, how do you intend to balance different units... obviously a Roach is weak compared to a BattleCruiser
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You can constantly change your unit, so if you find yourself as a roach against a battlecruiser you can change into something like a viking, then your opponent will be at a disadvantage so he will have to change into something like a stalker to counter your viking; then you will be at a disadvantage so you can change into an immortal or be tricky and become a Raven and throw down a PDD to throw him off. Your opponent will then have to switch and so on and so forth. Its a game of reaction and decisiveness.
Obviously though as you said there will be some balancing issues as in a tier 1 zealot will get rolled by an immortal reguardless whether or not the zealots armored so i did have to make balances to almost every unit and spell.
I may post some screenshots at nibbits if you'd like.
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