Staredit Network > Forums > SC1 Map Production > Topic: Dragon related map in napoleons time
Dragon related map in napoleons time
Nov 23 2007, 3:36 pm
By: Wizard Wusa  

Nov 23 2007, 3:36 pm Wizard Wusa Post #1



I'm working on a Dragon related map in napoleons time based off of the Temeraire series. Why? Because it will most likely become a movie in '09 . It's just in planning right now as I don't have an editor for mac yet. This would be my first big map that I actually use.

Map terrain and look: The terrain would probably be the normal terrain and it would look like the English Channel.

Triggers: I'll make them as I go

Characters:

Temeraire
Mutalisk?

Lien?
Mutalisk?


French Navy
Air vehicles limited to where they can go.

English Navy
Air vehicles limited to where why can go

French Army
Terran ground units

English Army
Terran ground units

French Air Corps
Flying Zerg units

English Army
Flying Zerg units


This game seems even BUT the english will have A LOT more ships then the French navy BUT the French aerial corps will have about 50% more then what the English Aerial Corps has. Last the armys will be pretty even except the french army will have a little bit more troops.

How does the game sound so far? And any suggestions?



None.

Nov 23 2007, 7:14 pm lil-Inferno Post #2

Just here for the pie

You didn't exactly tell us about the map. You just said what the units are, and what is it, just a huge army versus 2 mutalisks wit 9999 everything?

>>Locked

Aww man :omfg: .




Nov 23 2007, 7:15 pm Riney Post #3

Thigh high affectionado

Interesting name, but hows it gonna fit on the map name without bnet saying the scenario name is too long? >:D



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Nov 23 2007, 7:55 pm FatalException Post #4



Quote from lil-Inferno
You didn't exactly tell us about the map. You just said what the units are, and what is it, just a huge army versus 2 mutalisks wit 9999 everything?

>>Locked

Aww man :omfg: .
Don't touch the Mod CP.

But yeah, you didn't tell us anything about the map, and are we thinking of the same Napoleon? Last I checked, NO ONE had a flying corps in the 19th century.



None.

Nov 24 2007, 5:28 am Killer2121 Post #5



Quote from lil-Inferno
You didn't exactly tell us about the map. You just said what the units are, and what is it, just a huge army versus 2 mutalisks wit 9999 everything?

>>Locked

Aww man :omfg: .




i agree

>>Locked



None.

Nov 24 2007, 7:23 am MrrLL Post #6



Quote from Killer2121
Quote from lil-Inferno
You didn't exactly tell us about the map. You just said what the units are, and what is it, just a huge army versus 2 mutalisks wit 9999 everything?

>>Locked

Aww man :omfg: .

i agree

>>Locked
You two are not moderators. So please, use the report button and don't add any unnecessary backseat moderation to your posts. Locking this topic will do nothing but cause him to create another topic, so just allow him to edit his post or add another post.

Wizard Wusa, a little tip: it would be a little helpful to everyone and you would receive a lot more commentary if you were to supply us with more information. What exactly type of map will this be, human vs computer? Or just a LOTR type mass attack?



None.

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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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