"Shangri La" Assignment Roster, SEN AoS/MOBA/DotA Project
Post #1
LoveLess
Nov 30 2010, 12:04 am
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Original topic here: SEN MOBA Project
Anyway, I have decided to run with the project name being "Shangri La" which is an Oriental name for an Utopia land. Think of a Garden of Eden-type place, thats what it is. It also has the pun intended that the place is a war zone now, making for an interesting setting. Right now, my focus is getting the terrain in order: This is how I feel the map should be made, to include how the river and lanes are designed. They are this way for a reason, to make the "safer" route with towers long, but you can cut down the time drastically by running through the debris of the map. This could cost you if any heroes went missing though, because they could come grab you up for a nasty surprise. Please design around this basic template if you are wanting to add to the terrain pool. ![]() The current list of what we need done is as follows:
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Post #2
NicholasBeige
Nov 30 2010, 12:14 am
Post #3 aalleecc248 Nov 30 2010, 12:58 am
Post #4
NicholasBeige
Nov 30 2010, 1:03 am
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The original story was somewhat along the lines of:
Massive arena set up for gladiatorial combat. Members and combatants of hundreds of different races all travel from far and wide to participate. They fight not only for the glory of their race, country and brotherhood but also for the divine glory of victory in hand-to-hand / spell-to-spell combat. This generic back-draft of a story is far less limiting in terms of content creation for the final product of the game. We can have limitless races (Terran, Psionics, Hybrids, Zergs, Critters even)... And we can mould different races characteristics and play-style into the overall plot and storyline of the game. ![]() ![]() ![]() ![]() ![]() ![]() Gone.
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Post #5 aalleecc248 Nov 30 2010, 1:21 am
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He who shall not be named
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The original story was somewhat along the lines of: Massive arena set up for gladiatorial combat. Members and combatants of hundreds of different races all travel from far and wide to participate. They fight not only for the glory of their race, country and brotherhood but also for the divine glory of victory in hand-to-hand / spell-to-spell combat. This generic back-draft of a story is far less limiting in terms of content creation for the final product of the game. We can have limitless races (Terran, Psionics, Hybrids, Zergs, Critters even)... And we can mould different races characteristics and play-style into the overall plot and storyline of the game. Also, I never limited the races: Only the bravest of souls have ever been tagged with the Ressurector. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #6
LoveLess
Nov 30 2010, 1:51 am
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I think keeping a strong hold of the "Blood God" type situation, where heroes pay for everything in blood, would suffice. Also explain why your getting money over time, for killing and for killing someone who has killed a lot. Their bound to have a shit ton still covering them. Plus would give a cool effect if we make everything bleed a little more. ;O
As for races, I dont even see why we are really all that concerned with it yet. Though creeps should definitely be terran. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #7
ShredderIV
Nov 30 2010, 3:52 am
Post #8
LoveLess
Nov 30 2010, 10:59 pm
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The first thing Shangri-La made me think of was the anime Noein... But anyway, I like the story, as it also seems to keep away from the general "these guys are fighting to protect both their homelands, one good and one evil" idea. Very creative. Alright, I have someone working on the terrain in the mean time. Also have some ideas regarding the creeps and how/where they spawn in the game. This post was edited 1 time, last edit by LoveLess: Dec 2 2010, 1:11 am. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #9
Tempz
Dec 4 2010, 1:48 am
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What a caterpillar calls death a master calls a butterfly.
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Mirrored terrain ftw
? ![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #10
LoveLess
Dec 25 2010, 6:32 am
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Alright, I am getting a little upset. I have gone through 3 terrainers who were all "yeah man, let's do this!" to just... nothing. So I guess we should try to get some attention for the project. Who here is down for some back and forth data editing? I am going to restart my computer and hopefully the editor will stop lagging like a joke, begin working on the creeps and just use some random terrain from some random map. In the mean time, anyone who is interested in creating a hero, put down your ideas and anyone interested in jumping in on the project (it is a community project, everyone will be known for their contributions and will be listed. Once we have enough heroes and cool effects, release a video and then wait a few days, post "Terrainer Needed!" on SC2Mapster. The idea is flawless :3
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Post #11
Tempz
Dec 25 2010, 3:22 pm
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What a caterpillar calls death a master calls a butterfly.
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I would like to give some more hero ideas then the ones i have here but what kind of aos are you making?... by which i mean the demeanor of it... do you want it to be dark and serious or cliche?, i spent over 1 hour looking through Asian folkore so i better get some credits if my idea's gets in </3, on another note do you want it in English or a word derived from Asian words... e.g. kunai (blade) and e-gui (hungry ghost) ghost that eats blade is called kune-gui (fake of course
) Any who heres' some ideas Dark & Serious -Blood Demon/Blood Crawler (Requires darker name) Blood relate attacks of course =p Spell Idea(s) -Blood Tithe (uses own hp for spell (and/or) attack boost Unit Possibilities -Zerg unit most likely maybe a Spine Crawler or a Zergling -Inferno Death Eater A fire like demon derived from Chinese culture, Buddhism, and Taoist belief where as burning "Hell notes to keep spirits full/ as an offering. Mana acts like gas for a mechanical unit where as if it loses all mana it get stopped until an offering is made to it (ie wait random amount of time) Spell Idea(s) -Fire Note (Burnt fire hell notes used as attack) Unit Possibilities Firebat, Hellion Dragon Asian inspire dragon what else can be said Spell Idea(s) -Fire Breath -Claws -Flying Unit Possibilities Viking; as ground to air combat is important for this unit but there should be some weakness for its flight otherwise it my be imbalanced (some sort of fishy unit? as fish is a staple for japan and china) That's all i got for now... ![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
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