Staredit Network > Forums > GalaxyWiki Project > Topic: GW's Traffic
GW's Traffic
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Nov 26 2010, 5:45 am
By: payne  

Nov 26 2010, 5:45 am payne Post #1

:payne:

Just to help us figure out how GalaxyWiki's traffic is going, I thought we could try to post the following Statistics each day:
- Total Views
- GalaxyWiki Views
- Starter Guide Views
- Category:StarCraft II Views


As of today, here are the numbers:
- 4,398
- 573
- 200
- 111




None.

Nov 26 2010, 11:52 am DevliN Post #2

OVERWATCH STATUS GO

That seems like a great way to farm minerals! How about we just have a weekly update with stats, rather than daily?



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 26 2010, 7:14 pm payne Post #3

:payne:

Quote from DevliN
That seems like a great way to farm minerals! How about we just have a weekly update with stats, rather than daily?
It wasn't my intention at all... I didn't even know this Project Forum was giving minerals for the posts. :/
But okay for the week-basis... unless I actually forget about it. :P



None.

Nov 26 2010, 7:25 pm MadZombie Post #4



If that page exists why should this thread also exist? Should we make another thread on so we can posts this threads posts in that thread?

If we MUST do something like this why don't we just do it for milestones? Like "Happy 10.000 visits thread yayayayayspampspmapmamspm"

:|



None.

Nov 26 2010, 9:27 pm DevliN Post #5

OVERWATCH STATUS GO

Yeah, the more I think about it, the more I think this is unnecessary. We can make a News post for huge milestones, but we don't need regular updates. This will become bigger than SEN's wiki in less than a week.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 27 2010, 3:15 am payne Post #6

:payne:

I'll do it only once, just for the kick, then I'll lock the topic.



None.

Dec 4 2010, 3:29 am payne Post #7

:payne:

- Total Views
- GalaxyWiki Views
- Starter Guide Views
- Category:StarCraft II Views


As of today, here are the numbers:
- 7,100
- 1,042
- 377
- 211




None.

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[09:37 pm]
Ultraviolet -- MTiger156
MTiger156 shouted: I'd like to think that Jeff Kaplan will eventually try to overthrow J Allen Brack. Given that he is Vice President with loads of charisma and popularity, he has way more power than he imagines. Blizz and Activision wouldn't even be able to fire Jeff, cuz they NEED him badly.
Everyone is expendable. The machine will continue running either way. Learned that a long time ago in the restaurants, I imagine it applies to these other companies, too. There's always someone willing to take your job
[07:27 pm]
Roy -- NudeRaider
NudeRaider shouted: Roy doesn't sound like a very time intensive thing to do, Roy.
I'll see if I can work it into my schedule.
[02:42 pm]
NudeRaider -- Roy
Roy shouted: I really need to put disclaimers on that guide, since it was written long before SC:R was a thing.
doesn't sound like a very time intensive thing to do, Roy.
[01:45 pm]
MTiger156 -- I'd like to think that Jeff Kaplan will eventually try to overthrow J Allen Brack. Given that he is Vice President with loads of charisma and popularity, he has way more power than he imagines. Blizz and Activision wouldn't even be able to fire Jeff, cuz they NEED him badly.
[10:13 am]
Roy -- I really need to put disclaimers on that guide, since it was written long before SC:R was a thing.
[06:24 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Blizzard's been so dickish lately :(
lately? They've been transforming from a passionate game studio to a major corporation that only considers business decisions like a decade ago. And they were only lucky that their business interests didn't conflict with the gamer's interests before. Merging with Activision didn't help in that regard.
[04:20 am]
Ultraviolet -- Activision, rather
[04:19 am]
Ultraviolet -- Blizzard's been so dickish lately :(
[03:36 am]
youarenotworthy -- Thanks.
[03:28 am]
O)FaRTy1billion[MM] -- most common addresses have already been found and are supported, the only exception is things relating to graphics because SC:R has different (and incompatible) handling of sprites and graphics
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