Staredit Network > Forums > GalaxyWiki Project > Topic: Starter Guide
Starter Guide
Oct 24 2010, 9:16 pm
By: payne  

Oct 24 2010, 9:16 pm payne Post #1

:payne:

Because any wiki should have one! :awesome:

http://www.staredit.net/starcraft2/Starter_Guide

It isn't finished at all and still requires a lot of work. I'm counting on everyone's help.
Do you think the current organization is great? The goal is mainly to provide -links- to other pages.



None.

Oct 24 2010, 9:19 pm Jack Post #2

>be faceless void >mfw I have no face

Quote from payne
Because any wiki should have one! :awesome:

http://www.staredit.net/starcraft2/Starter_Guide

It isn't finished at all and still requires a lot of work. I'm counting on everyone's help.
Do you think the current organization is great? The goal is mainly to provide -links- to other pages.
Organization is meh but I'll fix it, dinnae worry.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 25 2010, 12:32 am Jack Post #3

>be faceless void >mfw I have no face

Is this supposed to replace the GalaxyEdit page as our basic tutorial? I quite like how the Galaxy Edit page is set up.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 25 2010, 2:01 am payne Post #4

:payne:

Quote from Jack
Is this supposed to replace the GalaxyEdit page as our basic tutorial? I quite like how the Galaxy Edit page is set up.
Nope. GalaxyEdit page is there to explain the very very very basic tools anyone wanting to mess with the editor has to know.
The Starter Guide's function is to provide the most relevant links of the wiki to the eye of a beginner... That is, explanation of the different modules/windows/etc. and complete examples of concrete applications/systems.

EDIT:
This wiki requires more informations on the section "Most used actions":
http://www.staredit.net/starcraft2/Trigger#List_of_the_most_used_trigger_actions

Post has been edited 1 time(s), last time on Oct 25 2010, 2:26 am by payne.



None.

Oct 26 2010, 4:25 am payne Post #5

:payne:

Btw, I think "Starter Guide" is a bad name for this wiki.
Would "Beginners' Guide" be better?

Throw out ideas!



None.

Oct 28 2010, 4:29 am payne Post #6

:payne:

Everyone thinks "Starter Guide" is 100% proper? :/
And is everyone fine with the fact that I link to outer resources such as SC2Mapster? I find it relevant... but we never know. :/

Post has been edited 1 time(s), last time on Oct 28 2010, 5:10 am by payne.



None.

Oct 30 2010, 3:18 am DevliN Post #7

OVERWATCH STATUS GO

As long as we don't have articles that are only links to SC2M, I'm fine with linking to them as a resource since they are a great resource.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Oct 30 2010, 3:35 am payne Post #8

:payne:

And what about the Guide's name?



None.

Oct 30 2010, 3:36 am DevliN Post #9

OVERWATCH STATUS GO

Yeah, it should be fine.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 9 2010, 7:02 pm payne Post #10

:payne:

I thought about renaming it to "General Mapping Reference Guide" since, in some unknown future, it -will- contain advanced stuff as well (the current layout already implies this).
Any objections?



None.

Nov 9 2010, 7:12 pm Jack Post #11

>be faceless void >mfw I have no face

Quote from payne
I thought about renaming it to "General Mapping Reference Guide" since, in some unknown future, it -will- contain advanced stuff as well (the current layout already implies this).
Any objections?
Starter Guide's a lot more snappy, keep it as it is.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Nov 9 2010, 7:39 pm payne Post #12

:payne:

Quote from Jack
Quote from payne
I thought about renaming it to "General Mapping Reference Guide" since, in some unknown future, it -will- contain advanced stuff as well (the current layout already implies this).
Any objections?
Starter Guide's a lot more snappy, keep it as it is.
But the Starter Guide is vowed to become something much bigger than a guide only reserved to new map-makers... the name has to change, imo.
As it is right now, its organization makes the "Starter Guide" much more appealing than the "Complete list", and yet it contains about 65% of the information the "Complete list". An advanced map-maker would probably be glad to fall on this organized wiki more than on the "Complete list". :S



None.

Nov 9 2010, 8:00 pm NicholasBeige Post #13



How about we have a page called 'The Basics', with the subtitle 'Getting started with the Galaxy Editor'. And then we have an "Advanced" page, subtitled: "Learning theory and advanced editing". Then we separate them according?

We should make the current 'Starter Guide' page 'The Basics'. But, I think it could be beneficial (in this unforseen future) if we had a 'home-page', which tells people about SEN - very basic, couple sentences - and about the Wiki project. This 'home-page' then asks if you are a 'complete beginner' or an 'advanced map/mod maker' and will link you to the Basics and Advanced pages respectively. We can also link Basics to Advanced and vice versa with a little sentence like "Couldn't find what you were looking for? Try the 'basics/advanced' guide instead".

Just my suggestion.



None.

Dec 1 2010, 4:15 am payne Post #14

:payne:

Should the Starter Guide look more like a "Guide" that would lead people to read articles one-per-one in a certain order, explaining why it is relevant and such... ?

Something like this: http://us.battle.net/sc2/en/forum/topic/1127157343#4

:O



None.

Dec 1 2010, 4:28 am UnholyUrine Post #15



I think leading people by example is the best way to teach people.

It'd be way better to actually show a person how to do something practical, like for instance creating a unit
Giving a unit an ability copied from another
changing the ability/unit stats and etc.

rather than having them go thru the whole slew of things, giving them an objective would make it much more straightforward.



None.

Dec 1 2010, 4:31 am payne Post #16

:payne:

Quote from UnholyUrine
I think leading people by example is the best way to teach people.

It'd be way better to actually show a person how to do something practical, like for instance creating a unit
Giving a unit an ability copied from another
changing the ability/unit stats and etc.

rather than having them go thru the whole slew of things, giving them an objective would make it much more straightforward.
Interesting way of seeing it. I think I see the potential it'd have if we actually had a concrete example to start working on.
I believe Cardinal's idea of making a wiki for every aspect of his RPG would be perfect to achieve this goal, am I right? :O



None.

Dec 1 2010, 8:34 pm Jack Post #17

>be faceless void >mfw I have no face

Quote from payne
Quote from UnholyUrine
I think leading people by example is the best way to teach people.

It'd be way better to actually show a person how to do something practical, like for instance creating a unit
Giving a unit an ability copied from another
changing the ability/unit stats and etc.

rather than having them go thru the whole slew of things, giving them an objective would make it much more straightforward.
Interesting way of seeing it. I think I see the potential it'd have if we actually had a concrete example to start working on.
I believe Cardinal's idea of making a wiki for every aspect of his RPG would be perfect to achieve this goal, am I right? :O
Those would be tutorials, but the starter guide is more of a cheat sheet.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2010, 1:16 am UnholyUrine Post #18



Not necessarily tutorials :D

What we could do is take a random example map..
The most common would be like a normal arena map of some sort (something concrete that has been done before, like Swarmed Heroes)
and then just go through how some of the heroes are done... going from most easy to most difficult. and taking baby steps.



None.

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[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
[2022-6-27. : 9:42 pm]
GGmano -- its not possible to move around a preplaced p12 owned dark swarm?
[2022-6-27. : 9:41 pm]
GGmano -- dark swarm
[2022-6-27. : 9:41 pm]
GGmano -- its not possible to move around a p12 owned preplaced a
[2022-6-27. : 1:08 pm]
jjf28 -- having played the architect just fine - no not necessarily
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