So, I have this
Trigger... Here's what it's supposed to do:
Guy walks up to a pickup item
Item vanishes
Guy gets +5 ammo on whichever ability they have (it's selectable at the beginning of the map)
Item respawns after a while.
Problem is, it doesn't give the ammo. to any of the abilities.
EDIT: I think the ability doesn't use ammo, it uses charges, but I have no idea how to add charges. :\
Post has been edited 1 time(s), last time on Sep 1 2010, 6:53 am by Artanis186.
None.
You add charges with the Add Charge Used For Unit Ability trigger, just set the number to a negative.
None.
You add charges with the Add Charge Used For Unit Ability trigger, just set the number to a negative.
Tried that already, didn't do anything. Do I have to put something in the 'Charge: ""' thing? Cuz I have no idea what I'd type...
None.
First thing to try: Make sure that the trigger actually runs when you think it should. Put a display text message action somewhere in there and see if it's displayed.
I've never worked with charges before so I don't know what else to tell you. >.>
None.
Well, as I suspected, I did have to add something to the 'Charge: ""' field. You actually have to put the abilities link, not the ID, the link, in that field. I got it working (afaik).
Oh, and I already knew it was working, otherwise the item wouldn't have vanished.
A rather complicated thing. I actually had to check in the campaign map to see how they did it with Raynor's grenades, and even that didn't give me all the info I needed.
None.