Staredit Network > Forums > SC2 Assistance > Topic: Increasing explosion size
Increasing explosion size
Sep 1 2010, 3:45 am
By: Alzarath  

Sep 1 2010, 3:45 am Alzarath Post #1

Praetor

So, I made the Spider Mine trigger instant-cast, removed the burrow behavior, gave it a behavior that makes it explode after 4-5 seconds, dealing 40 damage (and lower to units farther away) in an area of 4 around the mine. That's all and good, but the only issue I have with it is the miniscule explosion size. The mine itself is 2x scale, so it's not as small as the regular, but it's still only about 1/8-1/4 the size of the actual blast radius.

How can I increase the explosion size?

RESOLVED:

It's handled in the actors under 'Combat - Death Effects +'

Post has been edited 1 time(s), last time on Sep 1 2010, 4:10 am by Artanis186.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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