Allowing Units to Walk Through Buildings, Building Collision
Post #1 JayJay100 Aug 31 2010, 5:10 am
Post #5 JayJay100 Aug 31 2010, 7:22 am
|
Sorry, I guess I wasn't clear before. I don't know what you mean by the words "pathing layer". Both "movement - pathing footprint" and "Movement - pathing footprint - placement" have the word pathing in it...but I assume "pathing layer" means something else...i just have no idea what. Setting both "- pathing footprint" and "- pathing footprint - placement" to nothing (with buildings having structure collision) makes it so buildings have no connection to the grid and they can be placed on top of each other. This post was edited 1 time, last edit by JayJay100: Aug 31 2010, 7:30 am. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #6
Lanthanide
Aug 31 2010, 12:01 pm
|
I don't know if this will help you much or not. If you can open the Engine of Destruction (first level with the odin) level in the editor, then you might be able to see how it works there:
http://wiki.teamliquid.net/starcraft2/Campaign/Engine_of_Destruction ![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #7 JayJay100 Aug 31 2010, 6:34 pm
|
I assume it's activated by a trigger in the mission...but there are hundreds to look through with not very helpful titles >_<. I hope there is an easy way to do this in the editor with the buildings. Thanks though.
This post was edited 1 time, last edit by JayJay100: Aug 31 2010, 11:50 pm. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #8
Lanthanide
Sep 1 2010, 1:06 am
|
Actually, if you look at the other part of the description, it's probably more useful:
"However, if you let Tychus walk out of the enemy base, and then try to wall him in while he's drinking, it won't work because Odin will just walk right through your buildings later." It seems that Odin probably has the ability to walk through buildings most of the time, but the ability is disabled when he is in 'base attack' mode so that he doesn't walk through enemy buildings? Maybe comparing odin unit stats in this level, and the Media Blitz level, you could spot obvious differences? ![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
0 members in this topic (italic members are currently writing a reply): None
+ guest(s)
+ guest(s)
[05:08 am]
[05:07 am]
[05:07 am]
[05:06 am]
[05:05 am]
[05:03 am]
[05:02 am]




![[close]](/images/up.gif)