Staredit Network > Forums > SC2 General Discussion > Topic: How to get maps played?
How to get maps played?
Aug 28 2010, 6:06 am
By: MAXIMUS MISCHIEF  

Aug 28 2010, 6:06 am MAXIMUS MISCHIEF Post #1



My map is at 0% popularity, when I host a game with my map nobody joins, ever, and I don't expect they ever will.
Is there no way to get new custom maps played other than to advertise the games to friends/internet?

I want to test the map a bit before I post it up on forums and map making communities. I only have 3 friends on bnet, what do I do.



None.

Aug 28 2010, 6:49 am payne Post #2

:payne:

Quote from MAXIMUS MISCHIEF
I want to test the map a bit before I post it up on forums and map making communities. I only have 3 friends on bnet, what do I do.
You have this all wrong.
Map-Making Communities are there to help you test and produce the maps. Share the map into the SC2 Map Production forum, call a Test Night (date + hour please), and people will show up. From there, your games/hour increases just as your map's quality increases as well.



None.

Aug 28 2010, 6:52 am MAXIMUS MISCHIEF Post #3



allrighty.
i will try that. doubt it will be enough to get my map to the level of popularity where players will join it on bnet, but its worth a shot eh?..



None.

Sep 15 2010, 10:55 pm TiKels Post #4



This may be of some use to you:
Useful Link



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

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[08:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
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Ultraviolet -- :wob:
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Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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