Staredit Network > Forums > SC1 Map Production > Topic: `-[ Legends & Legacies ]-´
`-[ Legends & Legacies ]-´
Jun 21 2010, 10:47 pm
By: ETEFT(U)  

Jul 19 2010, 4:07 am ETEFT(U) Post #21



Bump for justice.



None.

Jul 25 2010, 11:09 am Darknessmanlol Post #22



<--Likes Tests, Wants to Test, NEEDS TO TEST!

1: I have a couple spell suggestions for Warrior.. :3

Spell 3: Rage of Fury - Cause to warrior to go into a blinding rage, becoming invincible for a short time. however, he is left tired adn cannot move fora few seconds after use (Hey, invincibility needs some set backs)

Spell 4: Million Sword Stab/MMS - The Warrior uses his awe inspiring sword play to cut his enemys up with ease. Spawns 3 -warriors- to attack with the Warrior for a certain amount of time. This spell would cost a HELL of a lot though.

1 Suggestion for Mage

Spell 3: Ice Barrage - The Mage takes the water within the air around him, freezing them, and throws the large balls at his enemies. (Spawn like 4-6 reavers and they shoot 1 scarab, then disappear)



None.

Jul 26 2010, 8:44 am ETEFT(U) Post #23



Sounds like some sweet spells, I am going to have BETA version for this map avaialble soon as I have been working on the Trailer and it is looking AMAZING! stay tuned...



None.

Jul 26 2010, 2:07 pm Gladius_Tito Post #24



I suggest changing the Mage's L3 name to Riptide

Mage's L4 could be:
Summon Familiar.
Summons a familiar for the mage. Though physically weak, it increases the strnegth of the Mage's spell.
Fireball: Increases the damage and duration of fireball, allowing for a more explosive impact on more enemies.
Concusive Explosion: Increase damage and range of the spell -OR- create a weaker Concusive Explosion at the familiar's location.
Riptide: The Familiar releases a weaker version of Riptide alongside the Mage.

The Familiar also randomly restores a portion of the Mage's MP, and has a timespan.
The unit could be a broodling, since it has a time limit.



None.

Jul 27 2010, 5:01 am ImagoDeo Post #25



Quote from Gladius_Tito
I suggest changing the Mage's L3 name to Riptide

Mage's L4 could be:
Summon Familiar.
Summons a familiar for the mage. Though physically weak, it increases the strnegth of the Mage's spell.
Fireball: Increases the damage and duration of fireball, allowing for a more explosive impact on more enemies.
Concusive Explosion: Increase damage and range of the spell -OR- create a weaker Concusive Explosion at the familiar's location.
Riptide: The Familiar releases a weaker version of Riptide alongside the Mage.

The Familiar also randomly restores a portion of the Mage's MP, and has a timespan.
The unit could be a broodling, since it has a time limit.

iirc broodlings last forever unless actually created by the queen's spell. :|



None.

Jul 27 2010, 1:24 pm Gladius_Tito Post #26



Not if you set the energy limit I believe.



None.

Aug 16 2010, 10:05 am ETEFT(U) Post #27



Testing map now, if you are on USEAST bnet come join MY [K]game.



None.

Sep 17 2010, 5:11 am ETEFT(U) Post #28



Good news! The map production is going well, I feel like in about 2 more weeks this project will be done. All heroes are working properly and now I am working on their lvl 3's & 4's. Sad thing is the crystal gathering profession is still bugging out for some reason.. I'll fix it some how :(. Expect this map to come out around mid - late october. :D



None.

Sep 18 2010, 5:40 am UnholyUrine Post #29



Show me map with the improvements I've talked about last time :awesome:
I want to play again and start picking on the nitty gritty



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[2024-5-10. : 8:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
[2024-5-09. : 8:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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