I want to remove the death, blocking sockel of the mengsk statue after it was killed. I want it to behave exactly like a normal building. How can I do so?
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>be faceless void >mfw I have no face
I want to remove the death, blocking sockel of the mengsk statue after it was killed. I want it to behave exactly like a normal building. How can I do so?
Sockel is a pedestal or statue base if anyone didn't know.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
I want to remove the death, blocking sockel of the mengsk statue after it was killed. I want it to behave exactly like a normal building. How can I do so?
Find the Mengsk Statue Alone (Unit) Actor. Once you've found the actor, you can see all the models it is linked to. It has a link to a death model that looks like just a pedestal named "Mengsk Statue Alone Death", right click on it and click "Explain Link". This tells us that we it is a death effect. Go through the properties in the actor and find "Death Effects". Now we can find the death effect that utilizes the pedestal model and change the death model to (none).
None.
Model is gone, thanks, but it is still unwalkable ;(
EDIT: Fixd it by myself: pathing footprint (death) set to None.
Thanks a lot, dude
Post has been edited 1 time(s), last time on Jun 16 2010, 8:09 pm by Devourer.
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