Staredit Network > Forums > SC2 Melee > Topic: Relocating CC at Start
Relocating CC at Start
Jun 6 2010, 2:10 am
By: rayNimagi  

Jun 6 2010, 2:10 am rayNimagi Post #1



Here's the strategy:

Load five SCVs into the Command Center.
Lift off.
Move the CC to a an island. (Alternatively, move the CC to a nearby high-yield mineral area and proceed with your normal build.)
Use the remaining SCV to scout.
Tech straight to Banshees or plan to drop ground units.

Has anyone ever done this? I've found limited success with this method, but it only works against noobs who don't scout (and thus get heavy ground defenses instead of anti-air).



Win by luck, lose by skill.

Jun 6 2010, 2:19 am Biophysicist Post #2



Wouldn't that really slow down your eco? Even on something like Scrap Station, it would take a while for the CC to travel.



None.

Jun 6 2010, 2:32 am rayNimagi Post #3



Yes, but you are protected from early rushes. Also, noobs freak out when they scout the enemy base and find nothing.

And if you fly to a high-yield mineral field, your economy actually is better. Presuming you don't get rushed.



Win by luck, lose by skill.

Jun 11 2010, 4:18 am ImagoDeo Post #4



Quote from rayNimagi
Yes, but you are protected from early rushes. Also, noobs freak out when they scout the enemy base and find nothing.

And if you fly to a high-yield mineral field, your economy actually is better. Presuming you don't get rushed.

Biggest problem with this is that your opponent is going to have income for the first thirty or sixty or ninety or however many seconds of the game while you float your CC to wherever. Sure, he ain't gonna rush you, but he'll be able to pull out something fast that is the equivalent of a timing push = your new base gone before you have any men at all. This strategy will never work (or almost never) in any league higher than gold, I can almost guarantee it.



None.

Jun 11 2010, 10:26 am Aristocrat Post #5



This strategy guarantees a huge difference in economy between you and your opponent, mainly because your income graph is not linear, but rather, roughly exponential. Take a look at this:



x-axis is time while y-axis is economy. Notice the two lines are exactly identical aside from a small shift in time.

You will notice that, while the difference in time (green) is constant for all points on the graph, the difference in economic strength (red) increases substantially as time goes on. This is why the stretegy will fail most of the time, because your opponent will have vastly more money than you do.



None.

Jun 12 2010, 10:37 pm BeDazed Post #6



This might work... in bronze... where the economy roughly equates to a root x graph.



None.

Jun 13 2010, 9:08 am Ahli Post #7

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I think hdstarcraft made that. At least I've seen a game with that tactics).
He won that game, but a better opponent would have been known what he was doing when all 3 other bases were empty.




Jun 13 2010, 7:41 pm JaBoK Post #8



Usually this is the kind of thing you want to combine with some sort of rush or proxy tactic. I've won a few games combining proxy reaper with a float to high yield on incineration zone, but they removed that map from the pool for a reason.



None.

Aug 12 2010, 5:58 am MasterJohnny Post #9



This kind of thing would probably work best on up to hard computer.

Since a lot of players scout early, they will probably find you and rush you.
I guess this will have better success at an island.



I am a Mathematician

Aug 12 2010, 6:53 am BeDazed Post #10



Just putting up with some defense is way better.



None.

Aug 17 2010, 4:32 am rayNimagi Post #11



Yeah, this doesn't work in leagues higher than gold. Last time I saw a guy do this, I was able to contain him early on and take several expos. I learned the mindset of the relocating cheese noob from my time in the beta, and now I've risen up to the diamond league :bleh:



Win by luck, lose by skill.

Aug 17 2010, 4:58 am UnholyUrine Post #12



Won't work cause once you float to an expo, you won't be getting a natural any time soon..

Overall, you'll just lose expo.



None.

Aug 21 2010, 4:50 am modmaster50 Post #13



I dont know about pvp, but this is quite effective for a 7 insane comp FFA game. On the lava flow map, you can immediately relocate to the island (which is actually a double expansion) and let the AIs kill each other, saving you the trouble. When the fighting is over, you just need to fly in and mop up the last comp.



None.

Aug 24 2010, 4:41 pm Vi3t-X Post #14



Damnit. I had to mass siege tanks and vikings, but your idea was a lot simpler. :(



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:51 pm]
Vrael -- It is, and I could definitely use a company with a commitment to flexibility, quality, and customer satisfaction to provide effective solutions to dampness and humidity in my urban environment.
[06:50 pm]
NudeRaider -- Vrael
Vrael shouted: Idk, I was looking more for a dehumidifer company which maybe stands out as a beacon of relief amidst damp and unpredictable climates of bustling metropolises. Not sure Amazon qualifies
sounds like moisture control is often a pressing concern in your city
[06:50 pm]
Vrael -- Maybe here on the StarEdit Network I could look through the Forums for some Introductions to people who care about the Topics of Dehumidifiers and Carpet Cleaning?
[06:49 pm]
Vrael -- Perhaps even here I on the StarEdit Network I could look for some Introductions.
[06:48 pm]
Vrael -- On this Topic, I could definitely use some Introductions.
[06:48 pm]
Vrael -- Perhaps that utilizes cutting-edge technology and eco-friendly cleaning products?
[06:47 pm]
Vrael -- Do you know anyone with a deep understanding of the unique characteristics of your carpets, ensuring they receive the specialized care they deserve?
[06:45 pm]
NudeRaider -- Vrael
Vrael shouted: I've also recently becoming interested in Carpet Cleaning, but I'd like to find someone with a reputation for unparalleled quality and attention to detail.
beats me, but I'd make sure to pick the epitome of excellence and nothing less.
[06:41 pm]
Vrael -- It seems like I may need Introductions to multiple companies for the Topics that I care deeply about, even as early as Today, 6:03 am.
[06:38 pm]
Vrael -- I need a go-to solution and someone who understands that Carpets are more than just decorative elements in my home.
Please log in to shout.


Members Online: Roy