In my map, if two players of the same team happens to click the same button at the same time, everything bugs out
I am talking of the "GO FIRST!" button that appears in the middle of the screen. It generates a random combo for all players of the team.
It should be pressed only once per match per team, there are two teams of 2 players.
Also, after a while, for some reasons, if the other team has not pressed the button it either bugs out or they get combos.
I'm not very good with triggers and I haven't made most of them (avgnerd made them).
I'd need someone to fix the issue, PLEASE
Post has been edited 3 time(s), last time on Aug 10 2010, 4:34 am by payne.
None.
Hello payne,
You have wait times in the trigger that processes the button click. During this 1.5 seconds (0.5 + 1.0 seconds) any player who clicks the button after the previous player will experience the same actions run. I believe this is causing your errors. I realize that you need these wait times, so I propose adding a condition to those triggers that have wait times. You need to make sure they don't run after someone has already clicked them once.
Condition: Comparison -> Make sure those variables are set to default (or zero?) values.
If you still need more help, shoot me a PM.
None.
Dude, if you want the trigger to run only once in the same time use this:
condition: action list of current trigger is empty == true
and if you want the entire trigger to fire only once at all, add the condition and this action at the end of the trigger: "disable current trigger". Hope that helps.
Please report errors in the Staredit.Network forum.
I guess this problem is solved. The solutions looks logical.
I unfortunately do not have access to the editor and I was actually mainly asking the question for my triggerer (since I do not make my own triggers
).
Tag this as solved!
None.