Gate GuardianBy:
Echo@USEast
Clan
CheF
Production
A battle in the Void that has been going on ever since the start of time. The only way to end this everlasting war is to destroy the opposing force's gate.Map InformationMap TilesetJungleMap Size192x128Players6 human players | 2 computers - 3 human players with 1 computer on each teamGenreSpellcaster AoS
Features- Stats Distribution
-Upgrade Hit points - Slightly improves hero's health
-Upgrade energy - Increases energy and energy replenish rate
-Upgrade Skill - Learn a stronger and better skill
-Void Point - Increases minion capacity
-Upgrade Armor/Damage - Gain mineral for upgrade
- Skills
Each hero comes with three potential skills to help them win the battle in the void
-Primary skill
-Secondary skill
-Ultimate skill
HeroesChoose from 7 different heroes- Fortis (Fenix Dragoon)
- theEnd (Infested Kerrigan)
- Soul (Fenix Zealot)
- Dusk (Dark Templar)
Dawn (Hero Templar)
- Fury (Devouring One)
- Sol (Hero Firebat)
- Echo (Terran Ghost)
SpellsFortis - The Walking Church
Skills
- Holy Shield - Divine blessing which reduces damage intake
- Sanctuary - Area of protection which grants temporary invincibility
- Benediction - Invocation of God's wrath
theEnd - The Doombringer
Skills
- Death Grasp - Drags in enemy hero in a certain radius
- Cataclysm - Violent upheaval of havoc
- Armageddon - Catastrophic destruction
Soul - Soul Harvester
Skills
- Reap - Harvests up to 3 souls of allied void units
- Discharge - Releases a certain amount of souls which damages near by enemy units
- Soul Eruption - Violently erupts all of the collected souls
Dusk - Duality (Yin)
Skills
- Phaser - Fires a single shot from from the sky
- Division - Splits into two units, Dusk and Dawn. Both heroes can cast Phaser.
- Daybreak and Nightfall - The ultimate spell of Duality which requires both Dusk and Dawn to be present
Sol - Eternal Flame
Skills
Fury - Lunatic
Skills
Echo - Sound Maestro
Skills
- Reverberate - Creates a faint mirror image
- Resonate - Creates a soundwave which damages nearby enemies. Enemy units further away from the ghost will get damaged less
- Amplified Resonation - Creates an even more powerful and bigger soundwave
Game Experience-Hire minions to help fight against the opposing forces. Minions cost void point(s)
-Each hero has different stats. Each hero has advantages and disadvantages. For example, one hero might have fewer void points (Minion capacity) than the other
-Conquer all 12 areas to receive a power-up which would greatly put you in an advantage
-Customize your hero based on the attributions.
-Gain experience by killing void minions
-Gain experience and bounty (cash) for killing enemy heroes
ScreenshotsArena
Terrain is not finalized. It is just a rough draft and the lines in the background were used for planning and placement.
More coming soon. I'm posting this on a laptop because I have no internet source for my desktop. I will post up screenshots of the spells and gameplay as they come along.
Further information of the game will be posted soon.
I might add more heroes. The current 7 are the ones I like best from what I write in my notebook.
Stay tuned!
None.
Really a great map, but I think 7 characters will be really not enough to pick from in my opinion,
Good luck though, I think this will be an revolutionary map to Arena technique maps.
(By the way, if you are going to test it, please let me beta test it
, i want to see what is it like.)
None.
Thanks.
I plan on adding some more characters soon. Maybe 1 or 2 more.
When it's in beta stage, I'll either post up the map or if I don't plan on doing it, I'll definitely send you the map over PM.
None.
Since I got SC2, I've been playing it non stop, but I might just switch back a bit for this
None.
Sounds really good
, but I think that you may change Resonate or Amplified Resonation, maybe you can add something like this:
Deafening shout: Staggers the nearby heroes during a while.
Just an idea xd.
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Only three spells per hero?
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Three spells are enough if they can make some combos with other spells or even other heroes, I think.
None.
My desktop broke down because of a hard drive problem, so this map will be paused until I get it fixed. In the mean time, I will try revamping skills, possibly thinking of new heroes, and see what I can do on this laptop.
I'll post up some screenshots as soon as my desktop gets fixed. I was planning on uploading some, but my hard drive failed on me the next day.
None.
Hero suggestion?
Rabid - Juggernaut Or some other name.
Chomp: Takes a bite of leg, damaging and immobilizing the target. Melee range.
Leap: Jumps forward several tiles in the direction it is facing.
Rabid: Morphs into a hulking monster with bonus damage and a passive disease cloud (Irradiate)
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I'll take it into consideration, thanks.
None.
When you add more heroes, make sure to update the number where you say how many heroes there are as well.