| Neptune | Dec 4 2007, 5:04 am | Post #21 |
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Updated- The concept of the map, You will be doing missions. The further you proceed through the game, the more locations of the map you will unlock and the more massive the enemies become.
The missions as well as EVERYTHING else will be random. You will not be playing the same game twice. Instead of having the missions randomly switched around, each mission will have its own set of random triggers. For an example, Mission 1 will have a one of 6 different outcomes. Then mission 2 might have 1 of 6 as well. There will be close to 1 of 20 missions. Everytime you play the game you WILL come acrossed a new mission you never seen before, giving more inspiration to playing the game over again, as well as catching players unexpectedly. Updated- You will also now be able to interact with none player controled units. Starting conversations, getting them to follow you, or they might even ask things of you. Such as ammo, Medkits, batteries ect. Updated- The player will now also have a bigger role in the game. You are one of the few remaining humans left on earth and became what is known as the "Remaining Human Alliance Units", brought together and made an outpost with other human remaining forces to make a stand and fight off the alien forces. |
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| USS_Zelda | Dec 4 2007, 6:17 pm | Post #22 |
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(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")"(")
Army = fans , but i am THE NUMBER 1 FAN GO BIOOOOOOOOOOOOOOOOOOOOOO |
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| Deathman101 | Dec 4 2007, 10:14 pm | Post #23 |
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Major General
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Never heard of a horror map done in jungle tileset...
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| Neptune | Dec 5 2007, 3:49 am | Post #24 |
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Exactly. It's different. I wanted to go into a different direction with the horror map franchise on SC. |
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| Zergblender | Dec 7 2007, 2:18 pm | Post #25 |
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A horror map in jungle? why not?
If you're creative enough you can create loads of scary environments. (Dark dense jungles, scary caves, gorges and lot's of cliffs with the perfect ambush locations, etc.) I always thought of making a 'the thing' map with jungle terrain. (Yes, I have ways to create the inside of structures in jungle, though it eats trough my unit limit) |
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| Deathman101 | Dec 7 2007, 6:39 pm | Post #26 |
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Major General
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Well at the end of this I would like to see the effect of this map.
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| Deathman101 | Dec 7 2007, 10:23 pm | Post #28 |
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Major General
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Well I suck at jungle...and I cant blend terrain for my life.
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| Neptune | Dec 9 2007, 12:46 am | Post #29 |
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Update: There is now a base owned by the "RHAU" (Remaining Human Aliance units) where you can heal, buy items, or even UPGRADE your weapon parts, and also buy ARMOR. Or even sell items (keep in mind items sold will only be given 1/3 of what the item is worth) and all the items are expencive, so it will still keep ammo scarce.
You can upgrade your weapons Reload speed, It starts out as a 5 second reload and gets down half a second per upgrade. lvl 10 is max. 2,500 gold per upgrade. You can also upgrade your capacity, lvl 1 starts out as 8 to maxinum bullets. and you get +1 maxinum bullet per upgrade. lvl 10 is max. 2,500 gold per upgrade. Body armor is 1+ armor, and it will let you take one extra hit from zombies. 5,000 gold. The look on your face when you get mauled by flesh eating zombies. Pricless. But for everything else, there is mastercard. You receive 25 gold (Gas) per kill, but 70 Gold for using knife. And as been mentioned, you can sell items for gold. You also get gold per mission you complete. Value Price----------------------------Sell Value Medkit 1,000 gold---------------------333gold Ammo 650 gold----------------------216 gold Battery 425 gold----------------------144 gold (where is a Wal-mart when you need one?) |
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This post was edited 4 times, last edit by Neptune: Dec 9 2007, 12:55 am.
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| [Dark_Marine] | Dec 12 2007, 3:38 am | Post #30 |
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Rawr~
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Missions and buying stuff <3
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| Neptune | Dec 12 2007, 4:03 pm | Post #31 |
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Yes, the missions are awesome. But, unfortunatly I canceled the idea of having "random missions" due to multiple reasons. #1. Text limmit. #2. Too much work #3. It would push the release date further back #4. More triggers = longer dl? #5 Did I mention it would be too much work? |
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| [Dark_Marine] | Dec 13 2007, 12:41 am | Post #32 |
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Rawr~
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You are still going to HAVE missions though right?
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| Neptune | Dec 13 2007, 2:08 am | Post #33 |
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Indeed I am. I'm working on 5th mission. Also like "Village Defense" and the blue medalians, I've hidden 10 golden nuggets on the map. Find them all for a little secret. I'll just tell you what it does actualy, by finding all golden nuggets it will increase the sell value of each item by 17% A nice secret side mission Gonna add more secrets too! |
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| [Dark_Marine] | Dec 13 2007, 2:35 am | Post #34 |
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Rawr~
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For the win >:D
Just, dont make some rigged unit named Tofu. |
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| Neptune | Dec 13 2007, 3:49 am | Post #35 |
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Yeah.. I never added him in my village defense map.. He snuck his way in there, somehow. He's Tofu, The walking box. He can do w/e he wants. |
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| Neptune | Dec 18 2007, 7:12 am | Post #36 |
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Now is the time for you guys to come taste this map.
All I ask of you is to rate my map, let me know what you think, or what needs to be changed. I have an open mind so I will have all ears listening. Just whisper me at Bioject@useast Or send me a PM. -Bioject |
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| [Dark_Marine] | Dec 19 2007, 2:10 am | Post #38 |
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Rawr~
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WOO
I mean the maps awesome. I suggest anyone with a zombie survival mind to try this nao. >:D |
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| Resguy | Dec 21 2007, 2:20 pm | Post #39 |
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Rawr! Nice map. Scary as hell when you have no energy left.
P.S. ME WANT DM'S CAT!!! |
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