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The Industrial World, An Industrial-Era Diplomacy map

Creator: rayNimagi
Time: Mar 7 2010, 5:35 am

Post #1     rayNimagi Mar 7 2010, 5:35 am

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The Industrial World
1783-1945
Current Version: 0.74

Screenshots!
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW10.jpg
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW7.jpg
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW5.jpg
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW4.jpg
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW2.jpg
http://s426.photobucket.com/albums/pp341/purplegorillacolonel/The%20Industrial%20World/?action=view&current=TIW1.jpg

For the RTS contest, I decided to create an industrial-era diplomacy map. It's like a combination of Civilization, Imperialism 3, and traditional diplomacy maps. I created everything by myself (except for about a dozen triggers, which had to be modified anyway). Within The Industrial World, there are eleven nations, a non-linear tech tree, a tutorial, nation-specific events, about sixty cities, almost a dozen "luxury commodities," uncountable structural "zones," multiple upgradeable unit types, and even nuclear missiles. Up to seven humans can play.

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Playable Nations



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Unit Types



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Change Log



The first public release (v0.65) can be found here: v0.65

Newest version, released May 3rd, 2010:
This post was edited 19 times, last edit by rayNimagi: May 3 2010, 5:08 pm.

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Post #2     HCM™DavidJCobb Mar 8 2010, 2:54 am

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Some screenshots and a more detailed description of gameplay would be great.


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Post #3     rayNimagi Mar 14 2010, 11:12 pm

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Screenshots have been linked! It won't let me post them directly for some reason.

Also, if anyone has found any bugs, post them here.

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Post #4     rayNimagi May 3 2010, 5:16 pm

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Thanks to the file size limit on a single post, I've uploaded the new version to the DLDB.

The Industrial World v0.74

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Post #5     New-Guy May 4 2010, 12:55 am

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Have you balanced the late game stuff yet, or does that still need to be done?

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Post #6     rayNimagi May 4 2010, 1:08 am

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I changed unit prices and stats. Also, tech now costs more in the late-game (so your minerals won't stockpile).

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Post #7     Rye123 Dec 25 2011, 10:00 am

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Quote from rayNimagi
I changed unit prices and stats. Also, tech now costs more in the late-game (so your minerals won't stockpile).
i found a bug...when i havent researched 'Mobile Armor' and i create 2 of those goliaths(tank unit), they keep saying 'You must research Mobile Armour before buying the tank unit' and repititively give me cash. i get lots of cash for free. LOTS. please, fix it...

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