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What are some ways I can contribute to SEN?
There are several ways to help out SEN:

One, of course, is monetary. It costs money to pay for the site's hosting, and donations go straight towards that. Register a PayPal account (Needs a credit card or bank account to put money in and send it) and click the button below.

Submit content! There's a lot of places on the site that can use your contributions.
* Submit maps, mods, and files to the DLDB
* Write and send in a tutorial
* Write a map review
* Help out fellow forumers

Check out this topic for some specific things that we can use.

Another way is by spreading the word about SEN! Let other people out there know that we exist. Don't go around spamming about our site, though. Advertise us with a link in one of your maps or mods, tell a friend on, or reccomend someone who needs mapping or modding help to us.

[[ Back to FaQ-Index]]
[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
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