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[2015-3-10. : 7:20 am]
Zoan -- now I actually need to reference things ;_;
[2015-3-10. : 7:20 am]
O)FaRTy1billion[MM] -- Sand Wraith
Sand Wraith shouted: it looked like the girl was an art student so in that respect, the appearance of untidiness is probably better a marker of being able to remember where everything is anyway.
That's how my desk is :awesome:
[2015-3-10. : 7:19 am]
Zoan -- aw shit I put 8 different reference things in my paper
[2015-3-10. : 7:16 am]
Zoan -- I suck
[2015-3-10. : 7:16 am]
Zoan -- :O I've only written 7 pages in 5 hours
[2015-3-10. : 7:11 am]
Sand Wraith -- it looked like the girl was an art student so in that respect, the appearance of untidiness is probably better a marker of being able to remember where everything is anyway.
[2015-3-10. : 7:10 am]
Sand Wraith -- tidiness/untidyness is related to how well one's mind stores visual and/or spatial memory
[2015-3-10. : 7:09 am]
Sand Wraith -- Lanthanide
Lanthanide shouted: https://vimeo.com/120893601 it's nice that the made the girl the untidy slob, for a change
it was decent
[2015-3-10. : 6:58 am]
zsnakezz -- so somewhere between the two, the mystery lies within.
[2015-3-10. : 6:54 am]
zsnakezz -- i also have an example map, where i couldn't recreate the glitch
[2015-3-10. : 6:53 am]
zsnakezz -- farty, i got the isolated glitch to occur on the map if you are curious to take a look, i put the download on the mmassitance post
[2015-3-10. : 6:51 am]
zsnakezz -- though you know, i have no way of proving that
[2015-3-10. : 6:50 am]
zsnakezz -- something tells me, if steel beams are under, idk, thousands of tons of pressure, they might react a little differently when super heated
[2015-3-10. : 6:49 am]
Sand Wraith -- EUDs can't melt steel beams
[2015-3-10. : 6:49 am]
Sand Wraith -- 9-11 was an inside job
[2015-3-10. : 6:49 am]
zsnakezz -- P7 - 4
[2015-3-10. : 6:49 am]
Lanthanide -- 9-11, rather
[2015-3-10. : 6:46 am]
Lanthanide -- are you swapping between P1-8 and P9-12?
[2015-3-10. : 6:44 am]
zsnakezz -- game over, i got my answer
[2015-3-10. : 6:44 am]
zsnakezz -- so that is it boys
[2015-3-10. : 6:43 am]
zsnakezz -- there are absolutely no other triggers in play besides the ones that switch the players
[2015-3-10. : 6:42 am]
zsnakezz -- the glitch happens in my simplified undead map too
[2015-3-10. : 6:42 am]
zsnakezz -- alright
[2015-3-10. : 6:40 am]
O)FaRTy1billion[MM] -- I didn't watch it :P
[2015-3-10. : 6:36 am]
Lanthanide -- sicholledgy you see
[2015-3-10. : 6:34 am]
Lanthanide -- I figured writing something like that would make people more interested to click the link to see WTF I was talking about
[2015-3-10. : 6:33 am]
O)FaRTy1billion[MM] -- who's going to win it?
[2015-3-10. : 6:32 am]
jjf28 -- dat 0 box
[2015-3-10. : 6:29 am]
O)FaRTy1billion[MM] -- Now that I look closer, it's because you said "the made the girl"
[2015-3-10. : 6:29 am]
O)FaRTy1billion[MM] -- Lanthanide
Lanthanide shouted: https://vimeo.com/120893601 it's nice that the made the girl the untidy slob, for a change
xD Until I actually clicked that link to see what it was, I was having a lot of difficulty understanding what you said
[2015-3-10. : 6:27 am]
O)FaRTy1billion[MM] -- not to mention once whatever causes all the orders to happen at once is gone, you can give more
[2015-3-10. : 6:27 am]
O)FaRTy1billion[MM] -- zsnakezz
zsnakezz shouted: the triggers that make them patrol wouldn't work if that were the problem right?
if their orders got screwed up maybe the triggers somehow bypass it by telling them where to go in some other way
[2015-3-10. : 6:23 am]
Lanthanide -- https://vimeo.com/120893601 it's nice that the made the girl the untidy slob, for a change
[2015-3-10. : 6:22 am]
zsnakezz -- perhaps if i sit and wait for the map to populate with a shit ton of units, and then try it
[2015-3-10. : 6:21 am]
zsnakezz -- i then removed all the triggers from my map, besides the changing players one, and the glitch didn't happen
[2015-3-10. : 6:19 am]
zsnakezz -- my brain right now = *splersh*
[2015-3-10. : 6:19 am]
zsnakezz -- the triggers that make them patrol wouldn't work if that were the problem right?
[2015-3-10. : 6:18 am]
zsnakezz -- the order limit is the only thing i can think of that would make sense, but from the description ive gotten, the order limit wouldn't present itself in that way
[2015-3-10. : 6:17 am]
zsnakezz -- well all i know is that the glitch doesn't happen in my test map
[2015-3-10. : 6:16 am]
Corbo -- Farty, we must mod.
[2015-3-10. : 6:16 am]
jjf28 -- do my homework, i'll gladly game instead :)
[2015-3-10. : 6:16 am]
zsnakezz -- goodmorrow
[2015-3-10. : 6:15 am]
Corbo -- good bye
[2015-3-10. : 6:15 am]
Corbo -- well
[2015-3-10. : 6:15 am]
zsnakezz -- maybe i can pay someone in french fries to actually see it with their own eyes
[2015-3-10. : 6:14 am]
zsnakezz -- it is there
[2015-3-10. : 6:14 am]
zsnakezz -- well the glitch exists within the undead v.2
[2015-3-10. : 6:14 am]
jjf28 -- nope
[2015-3-10. : 6:14 am]
zsnakezz -- have you played this map yet jjf?
[2015-3-10. : 6:13 am]
jjf28 -- worth a try ne ways
[2015-3-10. : 6:13 am]
jjf28 -- perhaps order some one trigger cycle, the rest the next?
[2015-3-10. : 6:12 am]
jjf28 -- what i'm thinking is there's a spike in orders, so some units never get their order, they just chill where they are
[2015-3-10. : 6:11 am]
zsnakezz -- but all the patrol scripts still work when you walk to the spawn points
[2015-3-10. : 6:11 am]
zsnakezz -- the chilling units, are the ones that stop completely
[2015-3-10. : 6:11 am]
zsnakezz -- the chillin units, and the ones that are ordered to attack
[2015-3-10. : 6:11 am]
zsnakezz -- all these units change players as you progress through the main objective
[2015-3-10. : 6:10 am]
zsnakezz -- they are waiting to come out and attack you as you walk around
[2015-3-10. : 6:10 am]
zsnakezz -- they never receive triggers to do anything really
[2015-3-10. : 6:10 am]
zsnakezz -- just chillin
[2015-3-10. : 6:10 am]
zsnakezz -- the same player, has units all over the map, that are not at these spawning points
[2015-3-10. : 6:10 am]
zsnakezz -- anyway
[2015-3-10. : 6:10 am]
zsnakezz -- it is very satisfying and hilarious
[2015-3-10. : 6:09 am]
zsnakezz -- around every "spawning point" there is a group of units that are set to patrol to a certain location if you walk too close to the spawning point
[2015-3-10. : 6:09 am]
zsnakezz -- alright im going to try and describe this the best way i can
[2015-3-10. : 6:09 am]
O)FaRTy1billion[MM] -- Instead, :wob:
[2015-3-10. : 6:08 am]
jjf28 -- are you ordering units immediately after giving, or from a different standpoint, is being owned by the new player a requisite for receiving some new order?
[2015-3-10. : 6:08 am]
zsnakezz -- regardless if i fix this or not
[2015-3-10. : 6:08 am]
zsnakezz -- then i remember, a total of maybe 15 to 20 people might play this map within my lifetime and say nothing about it
[2015-3-10. : 6:06 am]
zsnakezz -- "it's finally over"
[2015-3-10. : 6:06 am]
zsnakezz -- and sob quietly in a profound sense of accomplishment

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