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[2015-4-10. : 9:12 pm]
jjf28 -- but ofc then you have to use keyboard to select suggestions/can't scroll easily... damn this will take some work
[2015-4-10. : 9:10 pm]
jjf28 -- sticky suggestion boxes covering up other items annoy me to no end
[2015-4-10. : 9:10 pm]
jjf28 -- NudeRaider
NudeRaider shouted: jjf28 Wait your table style still has the cells as dropdowns when you click them right? Or are you going for Starforge style where you actually type? (Please don't or at least make it optional)
jjf28
jjf28 shouted: NudeRaider definitely suggestions/autofill somehow
what I was thinking was you move your mouse, suggestions disappear, you type anything, suggestions appear
[2015-4-10. : 9:06 pm]
jjf28 -- but strings & create units with properties & things of that nature
[2015-4-10. : 9:06 pm]
jjf28 -- actually AI's not that bad
[2015-4-10. : 9:04 pm]
jjf28 -- or just 'full-edit' for things like AI,e tc.
[2015-4-10. : 9:04 pm]
Fire_Kame -- NudeRaider
NudeRaider shouted: Terminally ill is not so funny... :-(
NudeRaider
NudeRaider shouted: sry, I hope you realized that I was just teasing.
I know. You're good people. I'm just worried a little.
[2015-4-10. : 9:04 pm]
jjf28 -- mby double clicking a cell brings up full text-edit?
[2015-4-10. : 9:04 pm]
jjf28 -- NudeRaider
NudeRaider shouted: jjf28 Wait your table style still has the cells as dropdowns when you click them right? Or are you going for Starforge style where you actually type? (Please don't or at least make it optional)
definitely suggestions/autofill somehow
[2015-4-10. : 9:03 pm]
NudeRaider -- jjf28
jjf28 shouted: perhaps selecting the conditions transforms it to listview/edit mode and clicking anywhere else reverts it to like in SCMDraft (listbox with full descriptions)?
Wait your table style still has the cells as dropdowns when you click them right? Or are you going for Starforge style where you actually type? (Please don't or at least make it optional)
[2015-4-10. : 9:01 pm]
NudeRaider -- jjf28
jjf28 shouted: something like this for conditions? http://puu.sh/h8ZSS/43bb3b6130.png http://puu.sh/h9000/1e539ead7c.png ... it makes editing nice but I feel like it takes away from readability, not sure how to achieve both
I like it. I don't mind the lack of readability but it might less accessible to new mappers. Hard to tell from my perspective. Also what about conditions / actions that have a long text but few variables, like AI or ... damn I can't remember the full text of all these things anymore. Maybe for those you can just have a text column?
[2015-4-10. : 9:00 pm]
jjf28 -- I love that actually, i'll try it
[2015-4-10. : 8:59 pm]
jjf28 -- perhaps selecting the conditions transforms it to listview/edit mode and clicking anywhere else reverts it to like in SCMDraft (listbox with full descriptions)?
[2015-4-10. : 8:56 pm]
NudeRaider -- Terminally ill is not so funny... :-(
[2015-4-10. : 8:56 pm]
NudeRaider -- sry, I hope you realized that I was just teasing.
[2015-4-10. : 8:56 pm]
Fire_Kame -- is scary. is most likely just IBD, but is scary thinking about all the things. :(
[2015-4-10. : 8:55 pm]
jjf28 -- :-(
[2015-4-10. : 8:55 pm]
Fire_Kame -- or liver failure
[2015-4-10. : 8:55 pm]
Fire_Kame -- cancer :-(
[2015-4-10. : 8:55 pm]
jjf28 -- something like this for conditions? http://puu.sh/h8ZSS/43bb3b6130.png http://puu.sh/h9000/1e539ead7c.png ... it makes editing nice but I feel like it takes away from readability, not sure how to achieve both
[2015-4-10. : 8:55 pm]
Fire_Kame -- no I mean like
[2015-4-10. : 8:52 pm]
NudeRaider -- Oh cmon, think of something new, you shouted that 2 days ago already!
[2015-4-10. : 8:52 pm]
Fire_Kame -- it isn't fair
[2015-4-10. : 8:52 pm]
Fire_Kame -- :-( kitty might be really sick
[2015-4-10. : 8:43 pm]
poison_us -- ...
[2015-4-10. : 8:41 pm]
NudeRaider -- And of course often there's stragglers or a group leader that won't go down that fast. But I've had it happen a couple times.
[2015-4-10. : 8:38 pm]
NudeRaider -- mob = xaurips. darguls for example take longer
[2015-4-10. : 8:38 pm]
NudeRaider -- I've developed a tactic where my cipher channels a damaging ray to my barbarian (main char) and he just runs past / around everyone, drawing aggro and every enemy runs after him right into the damage ray. Quick doom for everyone :D
[2015-4-10. : 8:36 pm]
poison_us -- Hmmm. Explains the monster count but not why the enemies just melt.
[2015-4-10. : 8:35 pm]
NudeRaider -- hard
[2015-4-10. : 8:35 pm]
poison_us -- What difficulty?
[2015-4-10. : 8:35 pm]
poison_us -- Seriously though, +50% attack speed is ridiculous.
[2015-4-10. : 8:35 pm]
NudeRaider -- Yeah why have long battles when a cipher ends a 10 mob battle in 5 seconds? :P
[2015-4-10. : 8:34 pm]
poison_us -- A monk is the opposite then. Sorta. He gains more damage as he gets damaged so the longer it lasts the more dangerous he is.
[2015-4-10. : 8:33 pm]
Devourer -- Found out how lmao
[2015-4-10. : 8:33 pm]
poison_us -- :|
[2015-4-10. : 8:33 pm]
NudeRaider -- or if used correctly, even the 1st level spell is devastating and can be cast 6+ times per battle without regenerating focus
[2015-4-10. : 8:32 pm]
NudeRaider -- also a cipher has so strong spells later on that even without focus gain it can do much more than say a chanter. Just not in battles that last longer.
[2015-4-10. : 8:32 pm]
jjf28 -- mines outdated, not sure what I can use to create composite conditions (if anything)
[2015-4-10. : 8:30 pm]
jjf28 -- need wiki page
[2015-4-10. : 8:30 pm]
jjf28 -- someone copy over scenario.chk specs plox
[2015-4-10. : 8:29 pm]
NudeRaider -- I know. But it's not just class mechanics that are broken.
[2015-4-10. : 8:29 pm]
poison_us -- like the ciphers focus.
[2015-4-10. : 8:29 pm]
poison_us -- ...nude, I meant the mechanics behind the class aren't broken. Like
[2015-4-10. : 8:28 pm]
NudeRaider -- mechanics is a skill any class can learn and while not being entirely game breaking it would bar you from a lot of interesting places
[2015-4-10. : 8:28 pm]
poison_us -- At least, that's of I remember right. It's been a while.
[2015-4-10. : 8:28 pm]
poison_us -- "Subtract"
[2015-4-10. : 8:28 pm]
Devourer -- Forget about removing the blur
[2015-4-10. : 8:28 pm]
NudeRaider -- Devourer
Devourer shouted: http://images8.alphacoders.com/284/284069.jpg can someone (re?)draw this in non-blurry-quali and/or not-cut on the edges? :>
Fixing the edges is one thing, but removing the blur is hours of tedious work and that is if you know what you're doing
[2015-4-10. : 8:28 pm]
poison_us -- Sure you can?
[2015-4-10. : 8:27 pm]
Devourer -- like, linear. This bothers in GIMP2: you can have like transparency and your brush tool but you can not just make a "keep stuff-to-transparency" gradient
[2015-4-10. : 8:27 pm]
poison_us -- Or if you're lucky enough to have a class that doesn't have broken mechanics (monk)
[2015-4-10. : 8:26 pm]
poison_us -- Devourer
Devourer shouted: http://images8.alphacoders.com/284/284069.jpg can someone (re?)draw this in non-blurry-quali and/or not-cut on the edges? :>
i like the blur though.
[2015-4-10. : 8:26 pm]
NudeRaider -- Seriously you gotta watch out for those game breaking bugs. There's quite a few though you can avoid them if you know how.
[2015-4-10. : 8:26 pm]
Devourer -- Actually I woul be happy if these edges would not be so cut idk or make the edges fade into that color given
[2015-4-10. : 8:26 pm]
Corbo -- oh wow, that'd be hard...
[2015-4-10. : 8:26 pm]
poison_us -- I just found Elawen ein
[2015-4-10. : 8:25 pm]
poison_us -- NudeRaider
NudeRaider shouted: QQ so many bugs. This is why I usually don't play games that just got released. Before I had the problem that a specific item killed my ciphers ability to gain focus (resource to cast spells). Luckily I found out that the first patch fixes this. I apply it and it works again. Yay! But now my rogue's mechanics skill is broken so I can't open locked chests anymore. -.-
:bleh:
[2015-4-10. : 8:25 pm]
Devourer -- http://images8.alphacoders.com/284/284069.jpg can someone (re?)draw this in non-blurry-quali and/or not-cut on the edges? :>
[2015-4-10. : 8:22 pm]
Corbo -- LET IT GOOO LET IT GOOOOOOOOO
[2015-4-10. : 8:18 pm]
Devourer -- thank me immediately
[2015-4-10. : 8:03 pm]
NudeRaider -- QQ so many bugs. This is why I usually don't play games that just got released. Before I had the problem that a specific item killed my ciphers ability to gain focus (resource to cast spells). Luckily I found out that the first patch fixes this. I apply it and it works again. Yay! But now my rogue's mechanics skill is broken so I can't open locked chests anymore. -.-
[2015-4-10. : 7:55 pm]
NudeRaider -- And they can escape ;) Probably countered by security
[2015-4-10. : 7:54 pm]
NudeRaider -- There's events where they become useful. So far I've only had slave trader and animancer.
[2015-4-10. : 7:48 pm]
poison_us -- NudeRaider
NudeRaider shouted: it generates income and comes with a valuable crafting merchant if you build it. There's also quests. Also you can take prisoners which will be part of scripted events. Also your castle can get attacked and you need to defend it, which is a nice change of pace from all the questing. And lets not forgeet that it generates adventures that can (only the big ones) generate valuable items, fame with other places and xp for the party.
by the way, what does taking prisoners actually do, or is that just a flavor option?
[2015-4-10. : 7:14 pm]
poison_us -- All depends on what services they provide.
[2015-4-10. : 7:13 pm]
NudeRaider -- poison_us
poison_us shouted: poison_us then again I suppose they could be whorelings.
apparently ^^
[2015-4-10. : 7:08 pm]
poison_us -- poison_us
poison_us shouted: Hirelings. Autocorrekt.
then again I suppose they could be whorelings.
[2015-4-10. : 7:03 pm]
poison_us -- They all said everything's ok.
[2015-4-10. : 7:03 pm]
poison_us -- I even talked to them since I was headed back up to get that free and illustrious +1 to a stat for sleeping in brighthollow

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