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[2015-6-14. : 7:56 pm]
jjf28 -- zsnakezz
zsnakezz shouted: Mini Moose 2707 though i don't see why there is a need to fix the memory exploits, if people are using them, they are intending to use them
*launches exe, steals CD key*
[2015-6-14. : 7:48 pm]
BloodyZombie117 -- SW will be jelly. xD
[2015-6-14. : 7:42 pm]
BloodyZombie117 -- Nice guy Azrael up in SEN Arena. Sharing minerals like a balla because he too OP. lol
[2015-6-14. : 7:36 pm]
Dem0n -- Moose and I found the next great meme map
[2015-6-14. : 7:23 pm]
Moose -- Read up on C++ and raw pointers
[2015-6-14. : 7:22 pm]
Dem0n -- They can cause damage if used in the wrong way
[2015-6-14. : 7:17 pm]
zsnakezz -- Mini Moose 2707
Mini Moose 2707 shouted: For patching memory exploits? >_>
though i don't see why there is a need to fix the memory exploits, if people are using them, they are intending to use them
[2015-6-14. : 7:16 pm]
zsnakezz -- Mini Moose 2707
Mini Moose 2707 shouted: For patching memory exploits? >_>
not really, just reminded me of the direction blizzard has gone
[2015-6-14. : 7:05 pm]
Dem0n -- rekt
[2015-6-14. : 7:05 pm]
l)ark_ssj9kevin -- Oops, should have turned off my color text :P
[2015-6-14. : 7:04 pm]
l)ark_ssj9kevin -- Warning: mysql_connect(): Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (11) in /home/starlite/public_html/core/sql.php on line 23 MySQL Error: No connection to the server.
[2015-6-14. : 7:00 pm]
Echo -- Is SEN really slow today or WHUT
[2015-6-14. : 6:57 pm]
Moose -- For patching memory exploits? >_>
[2015-6-14. : 6:48 pm]
zsnakezz -- blizzard reminds me of comcast, i don't really think they want competition, and I think they want complete control over how you experience their products
[2015-6-14. : 6:45 pm]
zsnakezz -- while valve seems more academic and involved with people using engine to create mods and whatnot
[2015-6-14. : 6:43 pm]
zsnakezz -- or older games, it seems like all their "new" products won't see anything like modding, or touching in any way
[2015-6-14. : 6:41 pm]
zsnakezz -- blizzard seems very controlling with most of their games, besides starcraft.see
[2015-6-14. : 6:41 pm]
zsnakezz -- perhaps i should be less vague
[2015-6-14. : 6:40 pm]
Moose -- Indeed, it really isn't true.
[2015-6-14. : 6:40 pm]
lil-Inferno -- zsnakezz
zsnakezz shouted: it's kind of annoying how everything has been done already
That's not true.
[2015-6-14. : 6:40 pm]
zsnakezz -- though i heard mapping for sc2 was fun and you can really stretch the limits
[2015-6-14. : 6:39 pm]
zsnakezz -- while blizzard wants some weird sudo intellectual property over everything you are able to do with the product
[2015-6-14. : 6:38 pm]
zsnakezz -- valve is the exact opposite, everything they make is free game in a way
[2015-6-14. : 6:37 pm]
Moose -- Sure, they didn't put bounds checking on things, but it worked for over seven years.
[2015-6-14. : 6:37 pm]
zsnakezz -- i find it amazing that they even care
[2015-6-14. : 6:36 pm]
Moose -- They made a closed source program back in the late 90s. They didn't see ahead roughly 15 years where we would have broken most of the file formats to arbitrarily enter whatever data we wanted.
[2015-6-14. : 6:36 pm]
zsnakezz -- like the people they have running the show are probably constantly being outmatched by college grads
[2015-6-14. : 6:36 pm]
Dem0n -- Have you seen SC2? Of course they are lelel
[2015-6-14. : 6:35 pm]
zsnakezz -- im convinced blizzard is actually really shitty at programming
[2015-6-14. : 6:35 pm]
Moose -- There was a lot of lulz in 2005 where Heinermann discovered things that led Blizzard to patch SC four times in four months, lel.
[2015-6-14. : 6:34 pm]
zsnakezz -- ive been making single player maps for a year for a reason
[2015-6-14. : 6:34 pm]
Dem0n -- You can still download the update
[2015-6-14. : 6:34 pm]
zsnakezz -- i havn't been able to get on battle.net since i started here again
[2015-6-14. : 6:34 pm]
Dem0n -- Why is your version not 1.16.1?
[2015-6-14. : 6:34 pm]
zsnakezz -- and since my starcraft version is ancient compared to everyone elses, my EUD's would be different from everyone elses
[2015-6-14. : 6:34 pm]
Moose -- Correct, and this happened many times with other extended triggers.
[2015-6-14. : 6:33 pm]
Dem0n -- It's not going to be patched again, so it doesn't matter lel
[2015-6-14. : 6:33 pm]
zsnakezz -- ah so even if you programmed EUDs to operate like normal conditions, there is a chance they won't work after starcraft is patched
[2015-6-14. : 6:31 pm]
Moose -- In this case, you can do some good things with it.
[2015-6-14. : 6:31 pm]
Dem0n -- They only created conditions/actions that would benefit them for the campaign missions.
[2015-6-14. : 6:31 pm]
Moose -- In general, randomly accessing memory addresses can lead to crashes and security exploits.
[2015-6-14. : 6:31 pm]
zsnakezz -- EUDs the lost conditions
[2015-6-14. : 6:31 pm]
zsnakezz -- seems the creators of starcraft were being lazy and just didn't include these things
[2015-6-14. : 6:31 pm]
jjf28 -- they change with every patch, so previously they shouldn't have been programmed into an editor; i will have templates though which will support something like a downloadable library of EUD triggers
[2015-6-14. : 6:30 pm]
zsnakezz -- why would they want to stop it?
[2015-6-14. : 6:30 pm]
Moose -- Forcing the game to read things from memory locations it wouldn't normally access because there aren't checks to stop it. You can thank C++ for it.
[2015-6-14. : 6:30 pm]
Dem0n -- jjf is already making his own map editor, which I'm sure has decent EUD support
[2015-6-14. : 6:30 pm]
Dem0n -- who wants to do that
[2015-6-14. : 6:29 pm]
zsnakezz -- JJF?
[2015-6-14. : 6:29 pm]
zsnakezz -- couldn't EUD's just be programmed into an editor?
[2015-6-14. : 6:29 pm]
Moose -- Not that you really need EUDs to be original anyway
[2015-6-14. : 6:29 pm]
zsnakezz -- pretty much forcing the engine to check for different shizzy
[2015-6-14. : 6:29 pm]
Dem0n -- Moose, let's play Income Deez Nutz noNOOB.
[2015-6-14. : 6:29 pm]
zsnakezz -- yeah im reading up on it now
[2015-6-14. : 6:28 pm]
Dem0n -- You can detect how many hp a unit has, if a unit is attacking another unit, if a player has music enabled/disabled, etc...
[2015-6-14. : 6:28 pm]
Dem0n -- Extended Unit Deaths that allow you to create many more conditions that aren't present in editors
[2015-6-14. : 6:27 pm]
Dem0n -- Moose, let's play EveryOne = FAGG0T in SC.
[2015-6-14. : 6:27 pm]
zsnakezz -- what are EUDs?
[2015-6-14. : 6:26 pm]
zsnakezz -- EUDs
[2015-6-14. : 6:26 pm]
zsnakezz -- EUDS
[2015-6-14. : 6:26 pm]
zsnakezz -- like every possible map incarnation already exists
[2015-6-14. : 6:26 pm]
Dem0n -- Or just be really creative with triggers and do that same shit without EUDs
[2015-6-14. : 6:26 pm]
Dem0n -- Learn EUDs, and you can make completely new shit
[2015-6-14. : 6:26 pm]
Dem0n -- Everything hasn't been done already
[2015-6-14. : 6:26 pm]
zsnakezz -- it's kind of annoying how everything has been done already
[2015-6-14. : 6:25 pm]
Dem0n -- moose play BW so I can put off my project
[2015-6-14. : 6:25 pm]
zsnakezz -- that sucks
[2015-6-14. : 6:24 pm]
Moose -- zsnakezz
zsnakezz shouted: new idea
zsnakezz
zsnakezz shouted: remastered starcraft campaign, put together by the community
"new" :lol:
[2015-6-14. : 6:23 pm]
zsnakezz -- which would be the only real reason i ever would

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