Staredit Network > Starcraft I Database > File: Cat n Mouse Ruins V1.0

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Cat n Mouse Ruins V1.0
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Filename: Cat n Mouse Ruins V1.4.scx
Filesize: 96.91KB

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File Information
General
Uploaded on:Jul 18 2019, 12:59 pm
Uploaded by:Cerorec
Author:Not Given.
Downloads:169

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Mice! :D
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Cats! :D
Human (Zerg)
Human (Zerg)
Made by Verynoname
Force 4

Map-Statistics
Units:894
Triggers:189
Locations:76
Strings:273
File Description
Map Description:
Originally Created by: Verynoname
Version 1.4 by: Cerorec
Date: 7/18/2019

Info:
Originally Created by: Verynoname
Edited by: Cerorec
Version (Latest): 1.4
Version Date (Latest): 7/18/2019

Version 1.0 was released on 7/17/2019, and quickly updated to V1.4 the next day!

My Story: (7/17/2019)
Ah yes, CnM Ruins. It was a relatively unknown map back in 2009, only hosted a few times and never again the following years. Only the few chosen ones were lucky enough to play this map back then, and I was one of them, and probably a friend of mine named Machinist because he has the map too. Who was the author of this map? It was none other than Verynoname aka The36897thHydra, his first ever CnM creation. His original map was only in beta, half finished and less. It seemed like Verynoname shortly abandoned this map afterwards. How do I know this? It was not until 2017 when Verynoname came back to StarCraft and I had to chance to talk and play with him! So one time, we were gaming on his V0.9 CnM Ruins map, his latest beta, and I asked him if he would ever finish this map. Verynoname considered it, but this never came to fruition. Around August-September 2017 probably, Verynoname quit StarCraft and was never active again. On May 24, 2018, I emailed him because I didn't have his latest edit of CnM Cheeser, which was 6.0.2 and I only had 6.0.1. He soon replied and gave me all of his CnM Cheeser versions that he had, and that he had "a new job as an IT technician alongside attending college". So there you go, Verynoname moved on from SCR and probably won't come back anytime soon, and probably never. Never saw him online since 2018 and now as of 7/18/2019.

Because of this, I decided to update his CnM Ruins map from V0.9 to V1.0, from beta to finished, from 2009 to 2019. A decade later, this map finally got the update it deserved, in my own perspective of course on how it would have been updated. I try to mimic the style of this map when editing, as if I was Verynoname himself updating the map. I wanted to give this CnM map a uniqueness of its own, instead of being just another CnM map. As for balancing, I stuck to the traditional ways and balance of this map mostly with only a few changes. Mostly, I added more stuff, which added to the balance. I didn't really focus hard on the balancing of this map, but more of the uniqueness, style, and recreation of the nonexistent V1.0. Since it was "CnM Ruins" I decided to throw in a bunch of doodads of ancient ruins on water as decoration. Now finished, I think I have such a map, V1.0, the map that never was!

Enjoy my take on what this map could have truly been if it was continued, worked on, and updated!

- Cerorec

CHANGE LOG: V1.1
- Fixed my P4 saving and dying bug.
- Fixed potential Verynoname's bug where Cat goes into their base top left.
- Added location centering on other live Cat if Cat dies (2 Cat Players).

CHANGE LOG: V1.2
- Fixed Verynoname's bug where boulder gets stuck at Purchase area.
- Nerfed the Tank, and buffed damage upgrade of Vulture for mice.
- Increased life of "Just Try" addon so that Cat doesn't release early.

CHANGE LOG: V1.3
- Disabled Fog of War for everyone.

CHANGE LOG: V1.4
- Fixed Verynoname's bug where units get stuck at Purchase area.
- Gave "Just Try" +5 HP (50HP).

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[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
Please log in to shout.


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