Staredit Network > Starcraft I Database > File: FRAGS concept (BETA)

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FRAGS concept (BETA)
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Filename: FRAGS_concept_[v0.5].scm
Filesize: 317.48KB

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File Information
General
Uploaded on:May 21 2008, 2:05 am
Uploaded by:stickynote
Author:Not Given.
Downloads:390

Map-Data
Tileset:Installation
Dimension:20x12

Forces
Player 1 is controller
Human (Protoss)
Human (Protoss)
Rescuable (Protoss)
Rescuable (Protoss)
Rescuable (Protoss)
Rescuable (Protoss)
Player 2 is viewer/downloader
Computer (Protoss)
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:38
Triggers:3026
Locations:86
Strings:877
File Description
Map by Lethal_Illusion
This is a beta version of a system called FRAGS. In a nutshell, it detects where you click on the map (via ordering two scourges). It's only beta because it only works for two scourges on a 20x12 map and only works for one player.

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Comments
Lethal_Illusion wrote on Dec 4 2008, 1:39 am:
It would be possible...
...but pretty hard to do for a full sized map.

stickynote wrote on Dec 4 2008, 1:36 am:
Could you do that? It would be so awesome to implement this in an RPG or and AOS to aim spells.

Lethal_Illusion wrote on Dec 3 2008, 2:09 am:
This map was put together in a hurry to see if the system would actually work. I could drastically reduce the number of triggers using an actual multiplication/division system. And, yes, the system does take a lot of locations, but some of those locations can be used for other systems. Albiet, the system would be very difficult to incorporate into a map.

Devourer wrote on Dec 2 2008, 4:59 pm:
I tried this many time before... and this concept is good :>
but requires soo many locations/triggers

Kaias wrote on Dec 2 2008, 3:26 am:
Magic at its finest.

Brontobyte wrote on Jun 3 2008, 1:51 am:
Most likely one of the best concepts out there. :) Bravo! 5/5

Demented Shaman wrote on May 23 2008, 11:08 pm:
You need to play a normal map first. It's because of the map dimensions.

MadZombie wrote on May 23 2008, 11:02 pm:
Crashes starcraft

[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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