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Resident Evil: Raccoon City
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Filename: Raccoon City [Perfected].scx
Filesize: 169.34KB

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File Information
General
Uploaded on:Jul 16 2016, 2:23 pm
Uploaded by:Oh_Man
Author:Not Given.
Downloads:153

Map-Data
Tileset:Space
Dimension:128x128

Forces
Raccoon Police Department
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Blank
Created By: Panzer_Kavalier
Computer (Terran)
The Undead
Computer (Zerg)

Map-Statistics
Units:755
Triggers:279
Locations:199
Strings:923
File Description
September 24th 1998, Chief Irons imposes martial law upon Raccoon City, hastily setting up road blocks in the hope of containing the new nightmare unleashed on the citys unwary populace. The final hour to save Raccoon City is at hand!

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Comments
Oh_Man wrote on Jul 16 2016, 2:31 pm:
Just my own version of the original Raccoon City I've had for years. I stayed as true to the original as possible, fixed the sewers, factory behind Bob's Guns, communication network, and added two endings to choose from.

[05:57 am]
Suicidal Insanity -- Pretty sure if you look at the trigger struct definition in the EUD talk you will see the real count :P
[03:53 am]
jjf28 -- so at least 22 bytes are definitely owners**
[03:17 am]
jjf28 -- rest of trigger owners are essentially 3rd party inventions
[03:16 am]
jjf28 -- p1-8, force1-4, all players
[03:16 am]
jjf28 -- o u rite
[03:07 am]
O)FaRTy1billion[MM] -- triggers can be owned by more than just the first 8 though
[02:41 am]
jjf28 -- in the list of groups I just call it "Id27" https://puu.sh/DV0sl/9ffe6a8612.png
[02:39 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: I think its 27 and padding
Wormer
Wormer shouted: or the guide (http://www.starcraftai.com/wiki/CHK_Format#.22UNIT.22_-_Placed_Units) is wrong there and it should be u8[27] ?
you may as well say it's 8bytes + padding
[02:38 am]
jjf28 -- these flags? https://puu.sh/DV0q6/2adbd2e63e.png
[09:32 pm]
O)FaRTy1billion[MM] -- iirc the last byte in the TRIG is for more flags or something
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