Staredit Network > Starcraft I Database > File: Realm Rpg V.10

Sunken Treasure
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Realm Rpg V.10
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Filename: RealmRpg2017.scx
Filesize: 2458.04KB

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File Information
General
Uploaded on:Jul 3 2016, 4:04 am
Uploaded by:zsnakezz
Author:Not Given.
Downloads:491

Map-Data
Tileset:Badlands
Dimension:106x256

Forces
Player
Human (Terran)
Human (Zerg)
By zSnakez
Computer (Zerg)
Computer (Protoss)
Computer (Terran)
Computer (Zerg)
Computer (Protoss)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:291
Triggers:627
Locations:184
Strings:1021
File Description
UPDATE V.10 1/2/2017

+ Fixed map breaking string usage.
+ Missions are not completely fleshed out in the end, but whatev.
+ Added the grand master clock
~ This function adds another 15 minutes to the game timer at the cost of 2 minerals.

+ Removed 3 beds from various buildings, beds are fewer in number, but are localized in easily identifiable areas.
~ Beds are now more associated with quest hubs or starting areas.
+ crazed beings (zealots) Do slightly more damage in their rain forms then from before.

+ Fixed backpack bug that would stack units when switching weapons.
+ reformatted the backpack again to be a more efficiently used space.
+ You can no longer access your backpack while in combat.
+ Fixed first boss room, killing the boss ends the fight now, no need to waste time killing the hydra anymore.(have not tested this function yet)
+ Added some more encounters here and there, noodled with some dialogue in the early missions.
+ All upgrade costs and income have been set to their true values, things cost as much as intended, combat and difficulty is also where it is
intended as well.
+ You can no longer enter realm form if a monster is right on you, with a similar function, you can no longer leave a vehicle when a monster is right on you.
~ Within these instances there existed a not so rare bug that this will HELP to prevent, but probably not solve completely, things are a bit better tho.
+ You can now summon hydralisks while in realm form, lol.
+ You can take an average of an extra 32 steps before losing strength. Character is slightly less out of shape now.

This update is basically putting the map back into production, I was gonna leave it to die, but I eventually figured out some of the bigger issues. That being said, enjoy Realm Rpg.

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[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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