Sunken Treasure
(Reload)
Vista
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Filename: stuff.scm
Filesize: 1122.78KB

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File Information
General
Uploaded on:Nov 7 2008, 2:52 am
Uploaded by:Lord Malvanis
Author:|3801|
Downloads:394

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Vista Haters
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
The Movie
Computer (Zerg)
Computer (Zerg)
Force 3
Rescuable (Zerg)
Rescuable (Terran)
Force 4

Map-Statistics
Units:97
Triggers:14
Locations:5
Strings:947
File Description
The Ending of Vista, How, you must find out.
This is dedicated to MePHiStO_IS_GoD
Made By: Hydralisk[DF] AKA HuntaKilla335@StarEdit.net
Please enjoy the show!

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Comments
Rawflesh0615 wrote on May 20 2016, 3:30 pm:
I am going to watch this, but I don't want to take some drama. Ok, next time try not to make uber starcraft mod because vista cant handle these program.

Rawflesh0615 wrote on May 19 2016, 11:53 pm:
The truth is, are you still using it? IF so, then I am not going to be entertain by this sarcasm. I didn't mean to take it seriously. Drop down the hate, or else UED will report you.

RISKED911 wrote on Nov 9 2008, 3:40 am:
Very funny, but you must know vista may suck but its new.

Lord Malvanis wrote on Nov 7 2008, 7:13 pm:
Thank you MePHiStO, If you want to know where I got them I'll gladly tell you and give you some

MePHiStO_IS_GoD wrote on Nov 7 2008, 7:11 pm:
I need to learn to type :(

MePHiStO_IS_GoD wrote on Nov 7 2008, 7:10 pm:
Well i'm toched :)
I found this to be pretty damn funny especially the sound effects good job.

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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