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Sunken Treasure
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Cat & Mouse Perfect
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Filename: Cat n Mouse Perfect 1.3.scm
Filesize: 99.78KB

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File Information
General
Uploaded on:Aug 31 2008, 12:40 am
Uploaded by:SOLAR
Author:|198|
Downloads:379

Map-Data
Tileset:Badlands
Dimension:128x128

Forces
Mice
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Cat
Human (Protoss)
Clan Oo
Computer (Terran)
Oo.SOLAR.oO Oo.T-MaStAA.oO
Computer (Zerg)

Map-Statistics
Units:184
Triggers:966
Locations:150
Strings:895
File Description
I've finally released a new production for the community! Cat N Mouse Perfect 1.3! Terrain by T-MaStAA (the best in the world)

Important things to know before playing!

1. Gas converts to minerals
2. Hotkey shuttle and dropship for spellcasting
3. Cats and Mice have warp spells
4. Cats create Solar Panels to gain faster $
5. both cats and mice have 11 spells! Some of which create units, and others which do other things.
6. Drag Mouse Carcass to a Nest to revive people.
7. Use Upgrade Nest spell to get CC so you can liftoff and make scvs


Special Thanks to PathDe_f, Oo.Dem0n.oO, Oo.Snipe.oO, Lethal_Illusion, wu-kevin, Oo.Twitch.oO, Oo.Alkali.oO, and many more people for testing and ideas!

Make sure to test with good players, and understand all the spells you have before judging the map ^^ It's not a map for noobs. <3

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Comments
CooL wrote on Sep 3 2008, 1:19 am:
I <3 THIS MAP~ Awsome!
Every my Korean friends said that too :) ~

[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


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