Staredit Network > Starcraft I Database > File: Spell Defense 2.2.1 [BETA]

Sunken Treasure
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Spell Defense 2.2.1 [BETA]
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Filename: spell_defense_2_1_2.scx
Filesize: 45.05KB

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File Information
General
Uploaded on:May 10 2008, 2:58 am
Uploaded by:DT_Battlekruser
Author:|3|
Downloads:194

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
Spell Defenders
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Enemies
Computer (Terran)
Computer (Terran)
Force
Force

Map-Statistics
Units:319
Triggers:207
Locations:106
Strings:986
File Description
WARNING: Requires downgrade to Starcraft version 1.13a
WARNING: Requires Microsoft Windows operating system

Spell Defense is the only major project to use EUD actions. This map can be played without 1.13a/Windows, but much of 2.2.1's functionality is lost as Rocket Tanks no longer fire rockets and you have to manually cast spells. I still highly recommend this map for fun.

Note: The version number in the NAME of the file is wrong, nowhere else. Will be fixed when file updating is added to DLDB.

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Comments
Brontobyte wrote on May 11 2008, 1:22 pm:
Well, it didn't work for me. :-(

DT_Battlekruser wrote on May 10 2008, 10:13 pm:
Tanks fire rockets, and many spellcasters have that spell as their default attack (high templar/psi storm, defiler/plague, etc). Also, Psi Storm damage is increased by upgrading Protoss weapons.

Brontobyte wrote on May 10 2008, 9:13 pm:
Whats with the EUD's? I played it on 1.13 and I didn't see anything cool

DT_Battlekruser wrote on May 10 2008, 8:07 pm:
That is the directions? It's just a defense, but it's co-op so you're not going to win on single player. It's still playable on 1.15.2 but some of the cool units aren't as cool.

Brontobyte wrote on May 10 2008, 6:16 pm:
No directions? I don't know what to do besides buy defenders and kill the enemies before they get to the end... :-(

[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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