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Battle Defense 1.0b
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Filename: BattleDefenseBeta[P].scx
Filesize: 50.09KB

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File Information
General
Uploaded on:Apr 28 2008, 3:08 pm
Uploaded by:KilaByte
Author:|2399|
Downloads:212

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
Defenders
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Created by:
Computer (Zerg)
KilaByte
Computer (Zerg)
Force 4

Map-Statistics
Units:1399
Triggers:402
Locations:162
Strings:643
File Description
Battle Defense

Made By: KilaByte

Overview:

In most defense maps you work together with your teammates to achieve a common goal. Don't let any enemies through your defenses. In most cases there will be someone new in the game that doesn't know what he's doing and can ruin it for everyone else. In some cases, your on your own when it comes to defending. It's simple really, kill more enemies than the other players. But thats all about to change. In Battle Defense, not only are the players going to not help you defend, but they will be doing everything they can to make sure that the enemy makes it through your defense. While defending their own area, they will have the option of destroying your precious buildings, stealing your most expensive hero, or challenging your skill as a defense player for money, lives, or even... death.


Technical:

Tileset: Twilight World
Map Dimensions: 128 x 128
Players (Human): 6
Players (Computer): 2
Hyper Triggers: Yes
Locations Amount: TBD
Trigger Amount: TBD

Choose Your Weapon

Bunkers: Two marines in each bunker. Three damage each. Fast Attack. Cost 2 Minerals. Max 50 Bunkers.
Photon Cannons: Six Damage. Slow Attack. Cost 1 Mineral. No Max.

Destroy Your Opponents!

All players will have the option of directly sabotaging their opponents defenses. They will also have various other "Battle" options that can be used if the right amount of "Battle Tokens" (Gas) is obtained. Here is a list of the "Battle" options.

Destroy One Bunker [3 BT]: Destroys ONE bunker from a player of your choice.

Destroy Two Photon Cannons [3 BT]: Destroys TWO photon cannons from a player of your choice.

Steal One Hero [10 BT]: Steals One Hero from a player of your choice.

Disable Options [3 BT]: Disable lights and battle options for one turn.

Disable Building [3 BT]: Disable building for one turn.

Attack Player (Tanks) [5 BT]: Sends tanks to your opponents defense. These tanks must be destroyed within the time limit or the player will lose lives. The strength of the tanks are determined by what level the players are currently on. (Cannot be used during a wave.)

Attack Player (Zerglings) [5 BT] Sends zerglings to your opponents defense. These Zerglings must be destroyed within the time limit or the player will lose lives. The strength of the zerglings are determined by what level the playes are currently on. (Cannot be used during a wave.)

Challenge Player For 20 Minerals [4 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. 20 Minerals is taken from the loser and given to the winner. (Cannot be used during a wave.)

Challenge Player For Life [7 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. One life is taken from the loser and given to the winner. (Cannot be used during a wave.)

Challenge Player For Death [12 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. The loser is removed from the game. (Cannot be used during a wave.)


Other Options:

Players will also be able to buy hero's. Additionally, players can convert minerals into gas (at the rate of 5/1 or 20/5). The host of the game will also have a choice between a Free For All Match, or a Top VS Bottom game.


Beta Information:

Please note that this is a Beta version. While the map is completed, there may be bugs and other problems. If you encounter such a problem please post here. Also, balancing may need to be slightly adjusted, if you have any suggestions post them here.

Known Issues:
-Possible problem when two players use Challenge at the Exact Same Time.
-Possible problem when two players use Attack at the Exact Same Time.
-During FFA matches the last playing standing does not have a victory action.
-If you make it past level 25, sudden death is not activated and the game loops continually.
-Its possible that some battle actions may not subtract the correct amount of battle tokens.
-You can challenge for minerals even if you and your opponent do not have enough to stake.
-You can build during a mineral challenge.

All Images

Comments
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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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