Staredit Network > Starcraft I Database > File: Battle.net Experience

Sunken Treasure
(Reload)
Battle.net Experience
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Filename: 3 Battle.net Experience.scx
Filesize: 89.85KB

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File Information
General
Uploaded on:Apr 26 2008, 10:47 pm
Uploaded by:Blah
Author:Not Given.
Downloads:383

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Hapless Observers
Rescuable (Zerg)
Human (Zerg)
Human (Zerg)
Lame Hunters
Computer (Zerg)
Computer (Terran)
Computer (Zerg)
Computer (Terran)
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:260
Triggers:53
Locations:106
Strings:893
File Description
Battle.Net Experience
Made by Messiah00Guy

Video about some players playing melee on hunters. Funny map i think.

All you have to do is watch ^^ Have fun.

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Comments
ramin wrote on Nov 8 2010, 2:48 am:
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

Elvang wrote on Oct 29 2008, 12:48 pm:
Nice map man xD

rayco wrote on Oct 27 2008, 12:16 am:
lol nice!

MePHiStO_IS_GoD wrote on Oct 26 2008, 6:28 am:
I just watched this map for the first time in like 3 years. And it is definately the best movie map ever made. Bar-none.
It's just classic scene after classic scene. Many memorys watching this one again :)

Anyway If you haven't seen this yet you have to its an instant classic

-BW-Map_God wrote on Oct 25 2008, 7:07 am:
Classic! And so true of the old battle.net...things have gotten worse lately though.

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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