Staredit Network > Starcraft I Database > File: Random Bunker Def

Sunken Treasure
(Reload)
Random Bunker Def
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Filename: Random Bunker Def v.1.2b.scx
Filesize: 120.54KB

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File Information
General
Uploaded on:Apr 8 2008, 7:52 pm
Uploaded by:Ahli
Author:Not Given.
Downloads:489

Map-Data
Tileset:Twilight
Dimension:192x96

Forces
Players 
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
-made by Ahli v.1.2b
Computer (Zerg)
Force 3
Force 4

Map-Statistics
Units:656
Triggers:717
Locations:171
Strings:822
File Description
Bunker Tower Defense with random Units inside the Bunker.
Last man Standing wins the game.

All Images

Comments
Ahli wrote on Jan 24 2010, 4:54 pm:
I used switches. The critters were added in later versions.

ImagoDeo wrote on Jan 23 2010, 3:54 am:
I'm not sure what Ahli used for the randomness, but I think it has something to do with the critters over on the right of the map.

That would be stupid, though. Only switch randomization, either single or multiple, can be truly random. Plus, players could exploit the critters if that's the system used.

The_z0r wrote on Apr 10 2008, 1:14 am:
My friends and I love this map.

FooFighters wrote on Apr 8 2008, 11:05 pm:
Awesome random game, may have some ways of getting good units [idk if it will always work], but i cant tell you

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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