Staredit Network > Starcraft I Database > File: RP - Vysanus (Beta)

Sunken Treasure
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RP - Vysanus (Beta)
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Filename: RP - Vysanus_b1.scx
Filesize: 135.32KB

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File Information
General
Uploaded on:Apr 6 2012, 4:40 am
Uploaded by:KorpzE
Author:Not Given.
Downloads:409

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Roleplayers
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Made by Korpze
Computer (Zerg)
Force 3
Neutral (Terran)
Force 4

Map-Statistics
Units:538
Triggers:686
Locations:180
Strings:2605
File Description
Not many play RPs anymore, but there are still a few. I created this just for the joy of making terrain. I used the console from Vrael's RP - Template, which may be found on this site, but the terrain and units were made/edited by me.
Just some quick info:
-Beta! Completely functional, but not completely refined.
-Medieval themed
-Improved console protection (can no longer bring units inside)
-Crude stats (probably better to use TBC, but I "balanced" the main fighting units enough for some RTC)
-Spawn Beep doesn't work for some reason.

Enjoy!

P.S.: If you would like to RP with me, I'm on USEast with the username Korpze

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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