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Doodan Episode 2 - The Infestation
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Filename: Doodan 2 - The Infestation.zip
Filesize: 679.52KB

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General
Uploaded on:Jun 15 2010, 1:53 am
Uploaded by:Doodan
Author:Not Given.
Downloads:217

File Contents
02 Zerg Brain Levels/Zerg Brain level 01.scx
02 Zerg Brain Levels/Zerg Brain level 02.scx
02 Zerg Brain Levels/Zerg Brain level 03.scx
02 Zerg Brain Levels/Zerg Brain level 04.scx
02 Zerg Brain Levels/Zerg Brain level 05.scx
02 Zerg Brain Levels/Zerg Brain level 06.scx
02 Zerg Brain Levels/Zerg Brain level 07.scx
02 Zerg Brain Levels/Zerg Brain level 08.scx
File Description
Number of Missions: 8
Perspective: Zerg

Story Overview:

A couple of years after the race wars between the Protoss and the Terrans settle down, the Terran governments are able to devote more of their resources to scientific research. One of those projects is the study of an ancient creature that has been frozen many decades after its discovery. As the Terran scientists perform tests on it, the creature gradually regains consciousness and takes over the mind of one of its guards. Together, the creature and its new slave escape the facility. The creature is able to morph shapes and spawn new minions from its own flesh, and it begins to call itself and its race "The Zerg". At first, the Zerg covertly sneak around and snatch up energy sources to fuel more minions. But after enough time, they become a force to be reckoned with, and one by one the resisters fall in the wake of the Zerg's path to power.

-Major Characters
Zerg Brain: The leader of the Zerg.
Isabelle Ford: A Terran scientist and eventually the most powerful of the Zerg Brain's agents.
King Cobb: Ruler of the Protoss. Though not respected in his youth, he has since wizened and become beloved by his people.
King Finkle: Ruler of the Terrans. After signing a peace treaty with the Protoss, he has focused his energy on his peoples' advancement in the sector.
Crizzle: A fallen star from the Protoss military. Virtually exiled for his past choices, he has since rallied his own extremist faction that desires hostility with the Terrans.
King Bastard: A Terran extremist with a loyal following who wishes to exterminate the Protoss.

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[06:21 pm]
jjf28 -- many units can be cloaked with the disable-disable-enable trick, dunno if beacon is one of them
[05:46 pm]
MTiger156 -- Psychic_Genius
Psychic_Genius shouted: Hello all :D hey I have a question. How do you cloak a beacon so you just see how it glows? i remember it was disabling doodad state. But its not cloaking it.
doodad state is used to open/close installation doors. cloaking a beacon (or any unit) can be done with special EUD software such as T-Warp's editor http://www.staredit.net/topic/17518/ modify advanced properties to include "permanent cloak", and the structure of the beacon will be invisible (given that it isnt pre-placed and is owned by a non-shared vision player)
[05:31 pm]
Psychic_Genius -- Im using scmdraft 2
[05:18 pm]
Psychic_Genius -- Hello all :D hey I have a question. How do you cloak a beacon so you just see how it glows? i remember it was disabling doodad state. But its not cloaking it.
[02:57 pm]
poiuy_qwert -- and for units, do they use their starEditPlacementBox for their size, or the unitSize? and I assume they are drawn in the same order as the units on the map?
[02:55 pm]
poiuy_qwert -- sooo, if both dims are <= 64 it renders 4 pixels per tile? which pixels from the tiles other then {7,6}? and if both dims are > 128 it does every other tile gets a pixel?
[11:00 am]
Suicidal Insanity -- FaRTy1billion
FaRTy1billion shouted: it was some other pixels for 64-sized maps
It actually uses 4 pixels for 64x64
[10:21 am]
O)FaRTy1billion[MM] -- lil-Inferno
lil-Inferno shouted: doesn't count because you're in a different timezone tho O_O
now does it count?
Please log in to shout.


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