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Falkoner's Tests Compilation
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Filename: Falkoner's Tests Compilation.zip
Filesize: 3940.32KB

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General
Uploaded on:Dec 26 2009, 4:56 pm
Uploaded by:Falkoner
Author:|31|
Downloads:440

File Contents
Basics [v1.0].scx
Binary Calculator v1.0.scx
Corpse_Finder.scx
Create_Rocksprite.scx
DarkZeroX's Reference.scx
EUD Ban.scm
Grid Tutorial.scm
Ground Turret.scm
Gunner System [v1.0].scm
Healing Frozen Medic.scx
Intercepters.scm
Interceptor Tutorial.scx
Micro Scan Beta.scx
Mine 1 Mineral.scx
Null Walking.scm
One Location Bound.scx
Passwords.scx
Pesky_Vulture.scm
Portal Concept.scx
Projectile Plotter.scx
Random Test.scx
Rapid Fire Tank.scm
Run or walk.scm
Scarabs.scx
Spawn.scx
Spell Reference.scx
Spinning Tank.scx
Sprite Battle System.scx
The Walking Burrowed.scx
Toggleable Doodads [v1.03].scx
Trigger Lag Test.scx
File Description
Just some maps showing different tests using triggers, and other tools that test the limits of StarCraft. Showing things such as ordering scarabs and interceptors, or even creating sprites, these are a great way to learn map making tricks. These maps have great examples of some of the more advanced glitches and tricks, knowing these tricks often comes in handy when trying to find solutions to problems while map making.

Contains: Basics [v1.0].scx, Binary Calculator v1.0.scx, Corpse_Finder.scx, Create_Rocksprite.scx, Grid Tutorial.scm, Ground Turret.scm, Gunner System [v1.0].scm, Interceptor Tutorial.scx, Micro Scan Beta.scx, Mine 1 Mineral.scx, One Location Bound.scx, Portal Concept.scx, Projectile Plotter.scx, Scarabs.scx, Sprite Battle System.scx, The Walking Burrowed.scx, Toggleable Doodads [v1.03].scx, and Trigger Lag Test.scx and many many more!

Enjoy ;)

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Comments
Cinolt wrote on Dec 26 2009, 9:04 pm:
Also my Speed Tennis map is simple enough to be a test map, and I think it's worthy enough.

Cinolt wrote on Dec 26 2009, 8:47 pm:
Thanks for compiling, I found some of these interesting. You could include a map emphasizing intangible units, and maybe even edited unit wireframes.

Falkoner wrote on Dec 26 2009, 6:43 pm:
Hey, if anyone thinks that they have a map that SHOULD be in here, please, post it here, and I'll be glad to add it :)

[02:28 am]
Symmetry -- :wob:
[02:26 am]
Apos -- :wob:
[2026-9-11. : 9:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[2026-9-11. : 2:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[2026-9-11. : 1:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
[2026-9-10. : 5:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[2026-9-10. : 5:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
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