Staredit Network > Starcraft I Database > File: The Forgotten Legacies

Sunken Treasure
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The Forgotten Legacies
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Filename: The Forgotten Legacies.scx
Filesize: 4155.29KB

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File Information
General
Uploaded on:Jul 29 2009, 11:19 pm
Uploaded by:Rawr
Author:Not Given.
Downloads:416

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
[P1 Required - 4.06 MB]
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
[Part One - 2006 - vBeta]
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Force 3
Force 4

Map-Statistics
Units:1309
Triggers:2314
Locations:148
Strings:919
File Description
One of the best maps out there, by StarmanJr.

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Comments
Gladius_Tito wrote on Oct 3 2010, 7:12 pm:
I'm wondering about that too Xero

Xero wrote on Jul 1 2010, 6:49 pm:
My bad, it was the left beacon missing

Xero wrote on Jul 1 2010, 12:13 am:
Did anyone beat that one puzzle with the hydra in the tombs place? (Name starts with D..) Says there are 2 beacons, left and right, but the right beacon is missing

Gladius_Tito wrote on Jun 30 2010, 4:32 pm:
Well made! Really wish the bugs were fixed...

Xero wrote on Jun 30 2010, 4:00 pm:
Great RPG! It has a great text option system and everything else made it awesome. It'd be better if a couple bugs are fixed...

payne wrote on May 18 2010, 7:54 pm:
O.o I may give it a shot :O

Mahajarama wrote on Aug 7 2009, 2:17 am:
This RPG is quite amazing; I haven't played such a great RPG since Spellsword.

Rawr wrote on Jul 29 2009, 11:22 pm:
I haven't played it in like 3 years... but I hope you guys like it. xD

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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