Staredit Network > Starcraft I Database > File: Movable Disabled Units

Sunken Treasure
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Movable Disabled Units
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Filename: Movable Disabled Units.scx
Filesize: 48.32KB

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File Information
General
Uploaded on:Feb 27 2009, 3:08 pm
Uploaded by:DavidK
Author:|4573|
Downloads:341

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Human (Zerg)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Computer (Terran)

Map-Statistics
Units:589
Triggers:275
Locations:8
Strings:924
File Description
All disabled units which may move.

You will crash when...
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You move around your minimap while the units are still loading.
The battlecruisers are pointed east or south. (I'd avoid touching them entirely)
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Please report any bugs you find!

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Comments
payne wrote on Feb 27 2009, 5:33 pm:
Move via order or via trigger?
(sry for being too lazy to open up the map)

[02:28 am]
Symmetry -- :wob:
[02:26 am]
Apos -- :wob:
[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[2026-9-11. : 2:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[2026-9-11. : 1:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
[2026-9-10. : 5:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[2026-9-10. : 5:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
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