http://starcraft2.com/features/zerg/baneling.xmlthey seem to have slowed the updates for starcraft2
I am a Mathematician
In the meantime, scientists are desperately trying to develop chemical rounds that will cause banelings to detonate before they reach terran lines.
Could this be... FORESHADOWING?!
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So who's making "OMFG THE BANELINGS!!!"
Also, why are the minerals gold in that preview movie? Keep in mind I'm not up to date with my SCII stuff
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So who's making "OMFG THE BANELINGS!!!"
Also, why are the minerals gold in that preview movie? Keep in mind I'm not up to date with my SCII stuff
Thats an understatement. We've known about banelings and gold minerals since June/July of last year. Gold minerals = higher yield.
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Terran commanders now train their troops to watch for these abominations. In the meantime, scientists are desperately trying to develop chemical rounds that will cause banelings to detonate before they reach terran lines.
It will quite possibly be a new spell, science vessel ;D?
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According to those new screenshots and clips, the graphics have significantly improved.
I mean, come on. Look at the Terran and the Banelings.
http://starcraft2.com/screenshot.xml?s=86
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I just read this after trying to re-download patch 1.15.2 to get the tutorial to use it without mah disk.
Honestly, they need to put updates that were there when they made the unit, not months later
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Let me show you how to hump without making love.
They just want to make sure that they are adding it to the build before they put it up there.
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Sweet Jesus, you're right. That sexiness is totally replacing the Viking picture (almost called them Goliaths
) as my desktop background.
Wait, this one:
http://starcraft2.com/images/screenshots/ss85-hires.jpg
Post has been edited 1 time(s), last time on May 24 2008, 8:03 pm by FatalException.
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Whats that coming out of the overlord?
(at Fatal's link)
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Whats that coming out of the overlord?
(at Fatal's link)
I'd say that's a building under it, that looks remarkably like an obese, clawless ultralisk. New ultralisk den design, perhaps?
Also, I just noticed that the hatchery looks more like a hatchery and less like a tent now!
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I'd say that's a building under it, that looks remarkably like an obese, clawless ultralisk. New ultralisk den design, perhaps?
Also, I just noticed that the hatchery looks more like a hatchery and less like a tent now!
He meant all the way on the left, where it looks like it's vomiting out a bunch of purple ooze.
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Oh, that's probably it's new creep ability.
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Ooh, so technically, Overlords can attack using their creep. It's indirect, but it's still damage, nonetheless.
To me, it seems like every race has been uber-upped. As long as the relative change between races remains constant, then I'm fine though.
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hey wait, Dont zerg units regen faster when their on creep?...
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I think they do, or will in SC2. Undead units in WC3 regenerated either only or faster on undead ground, so I wouldn't be surprised if they used that in SC2 as well.
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Which can only lead to this formula.
Baneling + Creep = Epic Defence.
Moving Sunks + Baneling + Rush = Ownage.
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I'd say that's a building under it, that looks remarkably like an obese, clawless ultralisk. New ultralisk den design, perhaps?
Also, I just noticed that the hatchery looks more like a hatchery and less like a tent now!
He meant all the way on the left, where it looks like it's vomiting out a bunch of purple ooze.
I say that its a new unload animation. After all, units dont just rain from the sky
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