hallucination
Feb 6 2015, 6:49 pm
By: ranmakun  

Feb 6 2015, 6:49 pm ranmakun Post #1



Hi my friends!! Please help me with this...
How I do for a hallucination does not disappear ?? (2 zealots)
:D



None.

Feb 6 2015, 7:32 pm Lanthanide Post #2



Unfortunately it's impossible to make a permanent hallucinated units - they will always die automatically once their timer reaches 0. There are some methods (that I don't know off the top of my head) that can make units appear blue and hallucinated, but they'll still take full HP damage and die with regular death animations even when in this state.

If there is a map that has a particular effect in it that you want to copy, it might help to tell us what it is as someone may know how it was done in that map.



None.

Feb 6 2015, 8:24 pm ranmakun Post #3



its possible with EUD ??? help me please!! :stfu:



None.

Feb 6 2015, 9:05 pm jjf28 Post #4

Cartography Artisan

- It's possible with EUD actions, but EUD actions require a 3rd party program (or if you play on fish/ICCUP they already enable EUD actions, let us know if this is the case); EUD conditions would not help.
- It's possible with EUPs, though the more powerful EUPs are not currently very portable so I don't recommend it.

You're probably going to have to compromise with something like units that look like hallucinations, or hallucinations that get replaced regularly.

Post has been edited 1 time(s), last time on Feb 7 2015, 6:23 am by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Feb 6 2015, 9:30 pm ranmakun Post #5



thanks for the answers!!
don't worry- i try other form. Thanks!! :D



None.

Feb 7 2015, 6:17 am iCCup.xboi209 Post #6



ICCup doesn't enable EUDA's




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[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
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