Staredit Network > Forums > SC1 Map Production > Topic: not sure the name of the map
not sure the name of the map
Jan 8 2008, 6:40 pm
By: LoveMeleemaps  

Jan 8 2008, 6:40 pm LoveMeleemaps Post #1



hi all. Im remaking a map that i played when i first started playing starcraft in 99. The map was about 2 players on each side of the board. left , right, top and bottom. the map had spawn 1 marine and when u killed like 2 mariens it spawn 2 mariens. and at diffrent places on the board you could trade your mariens in to make a stronger unit. such as 5 mariens would make ghost. well the reason im asking this is because i don't wanna name the map something random i wanna name it the original name. but with like version 1.1 or something. so if any one nows the name of the map could you please post it. Thanks. oh and the terrain was in installation. ok thanks for any one that could help me.



None.

Jan 9 2008, 4:28 am Moose Post #2

We live in a society.

MOAR information required or this topic will be locked.




Jan 9 2008, 5:13 am Riney Post #3

Thigh high affectionado

Is there a reason you spell Marine wrong every time? ;o

Its a disgrace to us Terran Marines O_O



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Jan 9 2008, 5:55 am LoveMeleemaps Post #4



No reason why i spelled Mareins wrong lol. Marines. any ways more information. like i said i didn't know what topic to put this under. But it is a 8 player map 2 on top 2 on bottom 2 to the left and 2 to the right. Teams: First team that makes it to 500kills wins. umm. I just need to know the name of the map so i don't call it something its not. thats all.



None.

Jan 9 2008, 7:05 am Lingie Post #5



How about: "OMG OMG I MISSPELLED MARINE 1,000 TIMES ARENA."

^^



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Jan 9 2008, 8:08 pm Fisty Post #6



No offense but this sounds stupid.

Also: PLEASE organize your description...it looks like a brick wall of text,and believe it or not but not properly capitalizing stuff DOES NOT HELP.



None.

Jan 11 2008, 3:32 am Lingie Post #7



Damn straight. Capitalizing stuff, and seperating stuff is important.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Jan 11 2008, 3:34 am Joshgt2 Post #8



Quote from Darkling
Damn straight. Capitalizing stuff, and seperating stuff is important.
That example looks GREAT! You have passed the secret grammar test!



None.

Jan 11 2008, 4:00 am Falkoner Post #9



Lol, missed separating :P -1 :P



None.

Jan 11 2008, 8:01 am candle12345 Post #10



If you ask me, the premise is kinda dumb.
Attacking your foe makes him stronger. So why the hell would you do it?
It's a vicous cycle, he gets stronger, and therefore kills your troops, therefore you get stronger, and so it continues.

It just doesn't make sense.



None.

Jan 11 2008, 3:02 pm Neptune Post #11



Quote from Dark_Marine_123
Is there a reason you spell Marine wrong every time? ;o

Its a disgrace to us Terran Marines O_O

LMfao dark! he got it right at least once..



None.

Jan 11 2008, 3:07 pm Neptune Post #12



How about calling it "500 mariens".

W/e that means.. :P



None.

Jan 12 2008, 2:03 am Fisty Post #13



NUUU Meet The Rines



None.

Jan 12 2008, 12:18 pm LoveMeleemaps Post #14



just forget it, flamers lol



None.

Jan 12 2008, 7:54 pm Lingie Post #15



More like Trollers. Lurk moar.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

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Vrael -- :wob:
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Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
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Vrael -- Alright fucks its time for cake and violence
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Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
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Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
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