Staredit Network > Forums > SC2 Melee > Topic: Protoss Strategy and Build Orders
Protoss Strategy and Build Orders
Aug 26 2010, 4:24 am
By: NinjaOtis  

Aug 26 2010, 4:24 am NinjaOtis Post #1



I consider myself a decent melee player, at best, but I would like to get better. I'm having a tough time beating Gold and Platinum players as protoss, so any help on countering certain builds will be appreciated. Does anyone have any tips or decent build orders for PvT, PvZ, and PvP? Thanks a lot!!

If you wish to know my account name or play me just shoot me a whisper.



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Aug 26 2010, 3:04 pm Amadi Post #2



It is obvious you did not use the search function, look through threads in this section or EVEN READ THE NAMES OF THE TEN TOP TOPICS.

Search is your friend, and you're making it very very sad. Think of your friends.

And just because I doubt you'd find the correct thread even with it, since apparently you lack eyesight, I'm just giving the address here: http://www.staredit.net/topic/12244/



None.

Aug 26 2010, 9:45 pm CecilSunkure Post #3



http://www.staredit.net/topic/12244/

Here is my livestream I just started. You can watch the games I've already played, there should be like 10-15 games on there: http://www.livestream.com/succinct



None.

Aug 26 2010, 9:50 pm UnholyUrine Post #4



My friend, diamond leaguer, likes to two gate and then tech void ray at a side of the base to surprise both zerg n toss players.. but mostly zerg.



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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