Staredit Network > Forums > SC2 Assistance > Topic: Place doodads in illegal positions
Place doodads in illegal positions
Jun 14 2010, 5:52 pm
By: KooKsTeR  

Jun 14 2010, 5:52 pm KooKsTeR Post #1



Ok I know you can change the properties of a doodad to allow it to be placed in a illegal position, my question is how do you do that with placing all doodads so you dont have to go into the properties each time. Would speed things up alot!!



None.

Jun 30 2010, 4:58 pm ImagoDeo Post #2



Press shift when placing doodads.



None.

Jun 30 2010, 4:59 pm Devourer Post #3

Hello

Quote from ImagoDeo
Press shift when placing doodads.
Same works for units! Actually everything else if there is something else^^



Please report errors in the Staredit.Network forum.

Jun 30 2010, 5:58 pm payne Post #4

:payne:

Read this completely: http://www.staredit.net/topic/11588/
I'm sure you'll learn A LOT of things.
For example, the fact that pressing Shift helps you placing doodads (and units) anywhere is written down at the very first line. XD



None.

Jul 1 2010, 6:21 am KooKsTeR Post #5



yeah i stumbled upon that list 4 days ago.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
Please log in to shout.


Members Online: alianalbuck