Staredit Network > Forums > SC1 Terrain > Topic: Jungle Terrain
Jungle Terrain
Nov 19 2007, 5:10 am
By: LemonFang  

Nov 19 2007, 5:10 am LemonFang Post #1



Hullo there! I made some terrain and stuff, it was supposed to be for a game I was making but then I suddenly didn't have the will to finish it. It's pretty much taking after the style of woodenfire (You know that cramped look? with lots of doodads and such.)

It was supposed to be a random battle game that's why there's little arena thingies at the bottom.

I know some parts are blocky and such. I don't think there are any new blends?

Also, turn on locations if you do choose to download it, I left notes.


Attachments:
Jungle Terrain.scx
Hits: 85 Size: 143.61kb



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Nov 20 2007, 12:40 am blacklight28 Post #2



Very nice but you're right, nothing new but it's still good. And by the way, in your sig, have you seen that video? It's hilarious, if you haven't seen the video search "Powerthirst Energy Drink" on Youtube.



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Nov 20 2007, 6:30 pm TristanOfVP Post #3



nice terrain



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Nov 21 2007, 6:36 am LemonFang Post #4



13 hits? I feel popular.



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Nov 21 2007, 7:19 am JaBoK Post #5



Terrain aint too bad, but there are many blocks, and the arenas are the only really good parts of it, as the map area needs work. Good terrain overall though.



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Dec 2 2007, 6:54 pm LemonFang Post #6



29 hits? and only 4 comments? 2 of which by me? Lame.



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Dec 2 2007, 11:37 pm Falkoner Post #7



Lalala, not too bad, I checked it out, all blends are the usual, you did the mistake everyone does and used the wrong tiles for the edges of bridges on the bottom, a few height problems edges on the back of high dirt to water are blocky, but criticism out of the way, I like the bends from low dirt to high dirt, from bridges to ramps, and good use to ruins tiles, good job overall!



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Dec 6 2007, 5:35 pm Twitch Post #8



Quote from Falkoner
Lalala, not too bad, I checked it out, all blends are the usual, you did the mistake everyone does and used the wrong tiles for the edges of bridges on the bottom, a few height problems edges on the back of high dirt to water are blocky, but criticism out of the way, I like the bends from low dirt to high dirt, from bridges to ramps, and good use to ruins tiles, good job overall!
Now you know why peeps criticize you and your terrian :P.Its because you criticize starters terrian :P.



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Dec 6 2007, 11:49 pm Falkoner Post #9



Lol, critism is how you make it better :P At least I explain the problems instead of just saying it sucks :P



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Dec 7 2007, 1:29 pm payne Post #10

:payne:

Falkoner is right... (useless post? :P)



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Dec 7 2007, 2:24 pm Zergblender Post #11



Quote from payne
Falkoner is right... (useless post? :P)
^Not as useless as Oo.Twitch.oO's post.

I agree with Falkoner, now let's stay on topic in the future.



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Dec 7 2007, 9:57 pm Falkoner Post #12



My new two new tutorials should help fix the bridges and the backs of cliffs:

http://Falkoner.CoW.GooglePages.com/Dirt_to_Dirt_Cliffs.html
http://Falkoner.CoW.GooglePages.com/Ruins_Bridges.html



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Dec 8 2007, 6:27 am enigmacat Post #13



lol seen this terrain a while ago,i thought it was pretty nice :D



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Dec 25 2007, 5:23 pm WoodenFire Post #14



i smell my blends! some good stuff in there as far as details and blends but you really are missing alot of blends which could be perfect yo



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Dec 25 2007, 8:21 pm Vi3t-X Post #15



Wooden is back... Oh noes, he gonna owns us in our Jungle terrains... ahh.



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Dec 27 2007, 11:15 pm payne Post #16

:payne:

ZOMG!!! WOODEN!! O.o
PLEASE TELL ME YOU DIDN'T ABANDON CRESCENT DYNE!!!!!!!



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Dec 28 2007, 5:02 pm Falkoner Post #17



The terrain is finished, to tell you the truth, I like the terrain of the unfinished one in my Compilation better than the terrain on the completed one.



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Dec 29 2007, 12:31 am LemonFang Post #18



Lulz, it's wooodenfire. Ok so I used some blends from you, hee hee I guess a lot. Anyways I'm back now and Imma make me some more terrain. so like... hi.

OH yea yea yea yea 65 I heart you all



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Jan 15 2008, 12:36 am Impeached Post #19



Lovin' the arenas, but I think you overdid the skulls in the main area.



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[08:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
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Ultraviolet -- :wob:
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[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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