Staredit Network > Forums > SC1 Terrain > Topic: Badlands Ramps
Badlands Ramps
Apr 28 2010, 10:51 pm
By: Stilth  

Apr 28 2010, 10:51 pm Stilth Post #1



Was wondering if there was any resources on this or if anyone has experience with it. I'm trying to make a hill that is accessible from all sides but I never really do extended terrain a lot.
This is a rough draft of what I'm trying to go for.




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Apr 28 2010, 11:31 pm DavidJCobb Post #2



Pretty good. Favorite's the left rear -- the shortness of the grass makes it look like it's actually sloping away from the viewer -- as it should.



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Apr 28 2010, 11:32 pm Aristocrat Post #3



The easiest way to do that would just be to drag out grass and paste high grass-high dirt transition in the middle, although it has visual height problems.

Badlands Grass can be blended in virtually identical ways as Jungle aside from the hue difference. Reference some of the backwards ramps on Jungle to help if you need to.



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Apr 28 2010, 11:45 pm Stilth Post #4




Here's an other I just did, trying to do a front way grass blend.



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Apr 29 2010, 1:11 am payne Post #5

:payne:

Right one is innovative! :O



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Apr 30 2010, 7:16 pm Super Duper Post #6



http://www.panschk.de/mappage/(0)Badlands%20Ramps%201.0(n).scm

Done.



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May 1 2010, 3:37 am samsizzle Post #7



Ciara, I'm sorry but those ramps suck ass.



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May 1 2010, 4:25 am Aristocrat Post #8



Quote from samsizzle
Ciara, I'm sorry but those ramps suck ass.
+1.



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May 1 2010, 4:27 am payne Post #9

:payne:

Quote from samsizzle
Ciara, I'm sorry but those ramps suck ass.
-1.
Some are actually great and have 0 block.



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May 1 2010, 3:34 pm Super Duper Post #10



Oh Jesus.
Those ramps aren't even mine. They're from an open source website called "BroodWarMaps.net".
But it's OK. Everyone is quick to assume/judge these days.



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May 1 2010, 8:22 pm Aristocrat Post #11



Quote from Super Duper
They're from an open source website called "BroodWarMaps.net".

We can see that from the URL, lol.

BWMN's ramps all suck except JungleTerrain's.



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May 2 2010, 5:27 am samsizzle Post #12



Quote from Aristocrat
Quote from Super Duper
They're from an open source website called "BroodWarMaps.net".

We can see that from the URL, lol.

BWMN's ramps all suck except JungleTerrain's.
Aristocrat took the words right out of my mouth.



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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