This map is all about selecting one of the E-Frames from the old 90's cartoon exo squad, customizing it and defeating your enemies. E-frames are mech weapons that are slightly larger than the human body. Imagine the loader in Aliens. there is one E-frame that looks much like that but most are a bit smaller. You strap into it the same way with your legs moving the actual legs and your arms fit into the actual arms. There is a circuit that connects to a chip at the base of the pilot's neck. They are all flight capable and combat is very fast paced and dangerous. they are much more agile than gundams but probably easier to pilot. These frames are use in a war between the Terrans and the rebelling Neosapians (a worker race bred by the humans to do work). Neos or Sapes, as the terrans call them, are large ,blue four fingered four toed creatures taht are much taller and stronger than humans. also they all look exactly alike except for a racial tattoo marking on their foreheads.
Features:
9 E-Frames
"Falcon" Aerial Attack E-frame #AA-500 - JT Marsh's Frame 300lb max weight. Only 2 missiles.
"Wraith" Spy / Logistics Field Communications E-frame #SLR-345 - Alec Deleon's Frame. 200lb max weight. 4 missiles.
Rapid Assault E-frame #RA-678. - Marsala's Frame. 500lb max weight.
Field Repair E-frame #PO-024. - Maggie Weston-s frame. 600lb max weight. 2 missiles.
Field Sergeant E-frame #LD-029. - Rita Torres' frame. 275lb max weight.
Ground Assault E-frame #BD-100. Wolf Bronsky's frame. 250lb max weight. 20 missiles.
Mobile Land and Air Command E-frame. - Phaeton's frame. 300lb max weight. 4 missiles.
Amphibious Assault E-frame #AA-569. - General Shiva's frame. 450lb max weight. 6 missiles.
High Speed Stealth E-frame #RA-643. - Thyponus' frame. 200lb max weight. 14 missiles.
Customization
There are many ways to customize your frame based upon its weight, its engine range, and how many missile pods it has. You can choose from armaments, equipment, engines, and one special "Algernon" upgrade.
There are four types of engines. The selection range of your engine is based upon which frame you choose. As engines get larger, they weigh more and also provide a percentage bonus in HP. For example the smallest (and fastest) frame, the high speed stealth frame, can only use engines A and B (rocket engines, and thermo nuclear reactors respectively). A player may opt to get the smaller engine and leave more room for equipment and more missiles. Or he may opt for the larger engine and also purchase an armor upgrade (which also takes weight).
Currently the only purchasable armaments are machine guns which attach to any weapon slot, missiles which attach to missile pods and lasers which attach to any weapon slot.
Currently the equipment available is increased armor, heat sinks (to reduce heat), anti-missile defense grids, radar systems
Algernon upgrades also cost money and have weight requirements. the best upgrades weigh the most and are only place able on the largest frames. They include:
Solar Pulse Cannon - 60lb
Electronic Distruption Field Generator - 35lb
Cloaking Field - 155lb
Chain Lightning Cannon - 100lb
Holographic Decoy system - 100lb
Armor Piercing Charge Emitter - 50lb
Multiple warhead grenade launcher - 45lb
General info:
The map includes a heat system much akin to mechwarrior.
Using equipment and weapons add 'heat' to your mech. For example firing a missile generates 5 heat while firing a laser generatse 8.
Heat sinks can be installed in equipment slots to increase the rate at which this heat dissipates.
If your heat reaches 100 you will temporarily shut down while the heat goes away.
Game modes:
player one can choose between multiple game modes:
1 player mode sets money and allows players to play around with their mech creation
A campaign mode splits the players up into Neosapians and terrans as they fight along side their race to destroy the other teams bases and resources.
Arena mode lets players traverse the world to acquire equipment and money to upgrade their frames so they can face each other in arenas. This is also available in campaign mode except only between players of the same race.
Here is a picture of one of the E-Frames with its info when you purchase it. This info is also put into your mission objectives because it is important when selecint equipment, weapons, engines, and Algernon. The red nuclear launch dots show you where your weapons go. The missile pods are on solar array panels while the weapon slots are on light plate panels. You are told how many weapon slots, equipment slots, and missile pods your frame has when you choose it. This frame has 6 missile pods but no weapon slots. since missles generate about 5 heat each it may be a good idea to get a heatsink or two to reduce heat for this frame.
My favorite tactic is to get a heavy frame with lots of weapon slots, load it up with heatsinks and put lasers in ever weapon slot and get an anti missile defense grid. this lets me disable the smaller, faster frame from doing bombing runs on me and lets me rape them will laser barrages while keeping heat down a little bit. But there are counters to everything =]
another frame. This one is the neosapian heavy frame called Amphibious assault which was a common infantry frame but a variaty of it was used by General Shiva.
Here's what you see when you get info on the frames before you buy one. It's very wordy but I'm going for a complicated interface....so....people will have to go with it.
Text you get when you look at engine info after choosing a frame. Engines give hp bonuses but also have weight and credit costs. pushing the heavier frame to their weight potential will slow down the movement speed of the frame. the engines are listed as A-D because only certain engines can be used by certain frames. For example if you get the medium weight ground assault frame you can use engines A-B-C but D will give you an incompatible message. Also the heavier frames are not compatible with the lower power engines because they need more boost to get them moving.
Here is a shot of New Chicago which is the Starting area for the terran players. It is all busted and burning because when the Neosapiens revolted they took over most of the human cities. This city, and the other two terran ones, have been taken back by the Terran Resistance.
Phaeton City. Starting area of the Neosapiens.
Napier under attack
My meddling has helped the Sapes amass a small force.
And they are pushing up to New Chicago
They reach the Terran HQ but the Colonial Defenses will take them out. It takes some player interaction to really destroy those.
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Post has been edited 13 time(s), last time on Dec 7 2009, 4:27 pm by PearS.
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