Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Switch Randomization Preference
Switch Randomization Preference
Aug 4 2009, 4:53 pm
By: UnholyUrine  

Aug 5 2009, 8:28 pm Ashamed Post #21

Hear me Raor!!

So then it works. The output is always differnt depending on when the player activates the trigger.



None.

Aug 5 2009, 8:40 pm Ahli Post #22

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Randomize the switch multiple times during 1 trigger cycle... I did that in my Poker Temple map because there was a time I thought the same.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2024-6-12. : 6:23 am]
Ultraviolet -- got some light recalls behind too
[2024-6-12. : 12:07 am]
O)FaRTy1billion[MM] -- 🦗
[2024-6-11. : 9:53 pm]
Wing Zero -- I wonder how he knew I was in the market for a good cricket bat
[2024-6-11. : 2:27 pm]
lil-Inferno -- ya
[2024-6-11. : 10:49 am]
Oh_Man -- or scarab maybeh
[2024-6-11. : 10:49 am]
Oh_Man -- shielt battery + photon cannon blast?
[2024-6-11. : 10:49 am]
Oh_Man -- check out the animation at 7:56
[2024-6-11. : 9:06 am]
Oh_Man -- https://youtu.be/3mpjxspSUtQ I defeated the hell boss yall, bow to my power
[2024-6-10. : 5:04 pm]
lil-Inferno -- poop
[2024-6-06. : 5:20 pm]
Ultraviolet -- I was kinda thinking something along these lines
Please log in to shout.


Members Online: DiearAnother, Zergy, jun3hong