Conquest
Oct 13 2007, 9:25 pm
By: Fisty  

Oct 13 2007, 9:25 pm Fisty Post #1



Conquest
Conquest is a strategy based game. It will have a number of options to customize gameplay to your liking.

Also an old project I forgot about.


Features
-8 Human Players (Players 1-8)
-2 Computer Players (Player 9 and 10)
-Spawn Menu
-CTF, Assault and Control game types
-Immensely Customizable gameplay
-Cool looking decal at bottom right of map :lol:


Game Types
Capture The Flag - Snatch enemy flags from their base while protecting your own flag.

Assault - Destroy the enemy's HQ to win

Control - Capture all Command Posts scattered across the map to win

Overall Progress
Terrain
Progress: 100%


Triggers
Progress: 10%


Units
Progress: 30%


Do and Done List
Code
Legend
Green | Done
Yellow | Working On
Red | Not Started


Briefing
Terrain
Spawn Menu
Game Type Selection
Round Selection
Unit Balance
Tutorial
Currency System

And finally...
SCREENIES
Minimap




MORE TO COME SOON!!!

Post has been edited 8 time(s), last time on Oct 13 2007, 10:40 pm by Deathman101.



None.

Oct 15 2007, 5:22 pm ATG Post #2



download?



None.

Oct 17 2007, 1:02 am FatalException Post #3



You know, I really thought that players 9-12 could only be neutral or rescuable...



None.

Oct 17 2007, 1:09 am Nimitz Post #4



Me too.



None.

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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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