Staredit Network > Forums > Staredit Network > Topic: Protection vs Unprotection Discussion
Protection vs Unprotection Discussion
Sep 19 2007, 5:46 pm
By: mikelat
Pages: < 1 « 18 19 20
 

Sep 29 2007, 3:03 am TitanWing Post #381



The topic might, but the debate won't. You're the only one here bringing any intelligent points for OSMAP.



None.

Sep 29 2007, 3:04 am Demented Shaman Post #382



Quote from TitanWing
The topic might, but the debate won't. You're the only one here bringing any intelligent points for OSMAP.
What are my points for OSMAP?



None.

Sep 30 2007, 9:50 am AntiSleep Post #383



To summarize everyone sensible:

OSMAP is good for fixing corruption in general, not just corruption caused by protectors. I do not have a problem with someone opening my map to learn, but it is true they would get further faster by just asking. There are also abandonware maps which were protected, but which crash in the current patch. I see nothing bad about someone unprotecting the map in order to fix the crash glitch. I also see no reason to censor software that has legitimate uses. The people that would abuse OSMAP are not the people that benefit us by being here.

Suppose someone gains access to OSMAP through this site, and uses it to rig a map. Person gets banned.
OR Same person does not gain access to OSMAP, but persists in the community, people invest time and effort helping this person create a map, which he or she releases in a rigged state.

I prefer the former option, if I cannot trust someone with the power to steal credit or rig the map of another, why would I trust them with my time and effort?



None.

Sep 30 2007, 1:09 pm Akar Post #384



Well, it is their own map that they are rigging. They would be looked down upon in the community. And generally they wouldn't rig their own map... they rig the map because they are too lazy to make themselves one.



None.

Oct 3 2007, 5:56 am Ei47 Post #385



Meh... It'd be nice if someone developed a protect system to let people open and read your maps, but not edit them. I Pro-protection, and if someone wants to edit your map, they should contact you, and assure you they're not gonna be a noob with it. >.< Like using a normal editor and changing nothing but the name of the creator, and in using normal editor they delete stacked units, units over the supply limit, and unit belonging to different races, and spreading that ruined version 24/7.



None.

Oct 3 2007, 2:09 pm The Starport Post #386



Quote from Ei47
Meh... It'd be nice if someone developed a protect system to let people open and read your maps, but not edit them. I Pro-protection, and if someone wants to edit your map, they should contact you, and assure you they're not gonna be a noob with it. >.< Like using a normal editor and changing nothing but the name of the creator, and in using normal editor they delete stacked units, units over the supply limit, and unit belonging to different races, and spreading that ruined version 24/7.
That compromise was tried before I believe. Even if OSMAP didn't shoot it in the arse anyway, it wasn't actually too helpful (for a number of reasons I don't want to regurgitate now).



None.

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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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