Staredit Network > Forums > SC1 Terrain > Topic: Official Terrain Competition Round 13
Official Terrain Competition Round 13
Feb 12 2009, 10:06 am
By: qPirateKing  

Feb 12 2009, 10:06 am qPirateKing Post #1



First of all, thanks to RoryFenrir for hosting the last round and graciously accepting my entry after the deadline. And of course, a shout out to all who participated and/or voted. Kudos all around.

DUE TO UNFORESEEN CIRCUMSTANCES, A NEW THEME IS NOW IN PLACE.

Your round 13 theme:
MAKE A LAKE


The theme has been changed! Anyone should be able to do this one, I hope.

Due Date
MARCH 1


Oh, and I found these for my own reference and thought I'd post it.
Past Topics (and Winners)
01: Secret laboratory (Jello-Jigglers and Kaias)
02: Subway (JaBok, The Great Yam and Jello-Jigglers)
03: Launch platform (rantent)
04: Inside of mansion (MNeox)
05: Rocky mountains (stickynote)
06: Islands (RoryFenrir)
07: Factory/Industrial (MNeox)
08: Coastal cliff (sardsim)
09: Christmas (RoryFenrir)
10: Castle/Fortress (stickynote)
11: Lost civilisation (RoryFenrir)
12: Indoors (qPirateKing)


Post has been edited 4 time(s), last time on Feb 23 2009, 1:39 am by qPirateKing.



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Feb 13 2009, 3:02 am blacklight28 Post #2



O.o I might give it a try.



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Feb 13 2009, 3:51 am stickynote Post #3



Hmm... This is difficult, and cool. I think screenshots for these will have to be in-game screenshots in order to achieve the dark, spooky look.



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Feb 13 2009, 4:05 am RoryFenrir Post #4



ill try to enter, i love these comps. Hehehe, i could totally just do a city scape and say its london from 28 weeks later :)

but ill try to come up with something better :)



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Feb 13 2009, 4:50 am Kaias Post #5



I think you should make an in-game only screenshot rule or failing that, a no-illegal-sprite regulation.



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Feb 13 2009, 5:24 am Falkoner Post #6



Hmm, the Preview Fog layer will be extremely useful for this theme.



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Feb 14 2009, 4:53 pm stickynote Post #7



And so are freakishly muscular squirrels.

Man, this topic is hard. I tried something, but it doesn't look very scary. :crazy:



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Feb 14 2009, 5:05 pm xYoshix Post #8



I might try.....I'm getting better at terraining ^^



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Feb 14 2009, 5:28 pm qPirateKing Post #9



Don't give up, sticky! I don't think it has to be scary, it just has to convey a certain mood. Despite what Hollywood would have you believe, horror movies aren't just about cheap scares, you know!



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Feb 14 2009, 7:18 pm Pyro682 Post #10



So... Are we supposed to Make a Horror MOvie look-alike, or Just make a scary picture?



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Feb 14 2009, 8:33 pm qPirateKing Post #11



@pyro682:
Either one will do.



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Feb 16 2009, 9:01 pm Norm Post #12



Can we picture map an image of a fellow SEN user and use their frightening appearance as a submission to this contest?



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Feb 16 2009, 10:08 pm stickynote Post #13



It only shows up in the minimap though.



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Feb 22 2009, 5:40 pm RoryFenrir Post #14



...so what happens now that no one entered?

sorry i didnt make anything, the mod contest ends in a week and im franticly trying to get it to work good.



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Feb 22 2009, 6:04 pm qPirateKing Post #15



If no one enters, I can extend the deadline OR change themes (and, naturally, extend the deadline). Make your preferences known, folks.



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Feb 22 2009, 6:07 pm RoryFenrir Post #16



i would say change themes, this last one was kind of wierd



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Feb 22 2009, 6:57 pm BlueWolf Post #17



Change the theme. Honestly, I forgot all about this round.



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Feb 22 2009, 6:59 pm Devourer Post #18

Hello

Other theme please.



Please report errors in the Staredit.Network forum.

Feb 22 2009, 9:39 pm qPirateKing Post #19



The new theme:

Make a lake.

I hope this one is not too difficult. Due March 1st. The first post has been updated.

Post has been edited 1 time(s), last time on Feb 22 2009, 9:45 pm by qPirateKing.



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Feb 22 2009, 10:32 pm Kaias Post #20




What's that, you ask? Aye! That's the lochness beastie! Ole Nessie herself! If you look close you can see her wee beady red eyes!




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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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