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SEN Mafia X
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Nov 25 2008, 4:49 am
By: Moose
Pages: < 1 « 35 36 37 38 3941 >
 

Jan 17 2009, 1:54 am Vi3t-X Post #721



And now to safeguard, I return my vote back to FlyingHat.



None.

Jan 17 2009, 6:49 am Moose Post #722

We live in a society.

VOTER :: LYNCH CANDIDATE
lil-Inferno :: Oyen
Echo :: Shocko
l)ark_ssj9kevin :: Oyen
Paravin. :: Vi3t-X
Shocko :: FlyingHat
Zycorax :: FlyingHat
TassadarZeratul :: FlyingHat
NerdyTerdy :: Paravin.
FatalException :: FlyingHat
Dark_Marine :: Vi3t-X
NudeRaider :: FlyingHat
FlyingHat :: Oyen (3)
Vi3t-X :: FlyingHat (6)

Abstain (formal or implied): DT_Battlekruser
Posted (but didn't really try): Epoch
MIA: Oyen, stickynote, Hug A Zergling

13 of 18 players voted.
15 of 18 players posted.


"...FlyingHat. He was next to go. They took him up to the roof a building. Some of the men lifted him overhead and cast him to the ground. Then they dropped a couple of rocks from the roof on to him to make sure he was dead. It was really disgusting, the way FlyingHat died. Everyone tried to put it out of their minds and went to sleep. They thought it would be safe, but I knew it wasn't going to get better..."

Mini Moose 2707 trails off. JaFF tries to console Mini Mooose 2707, but it is ineffective. The usual appointment is scheduled on the way out. At the end of his evening, Mini Moose 2707 goes to sleep once more.

** NIGHT FOUR START **
All mafia and night roles, please get your actions to me within the next 48 hours.
If you fail to perform them, they are lost and wasted.




Jan 25 2009, 6:57 pm Moose Post #723

We live in a society.

I just wanted to apologize for the delays in continuing the game. I've been rather busy and haven't really been thinking about Mafia in the past week. Day will begin today or by tomorrow at the latest.
Also note that the day starting process has begun already and that no new actions or changes to actions may be submitted.




Jan 27 2009, 5:01 am Moose Post #724

We live in a society.

I apologize for delaying the game so long. While I wrote up several of the hits, I realized upon further examination that this game should end here and Dapperdan agrees. For the record, the players to be hit were FatalException (illuminator), Paravin. (the other doctor), l)ark_ssj9kevin, Hug a Zergling, and Oyen. Vi3t-X would also die of Masochism. This would result in six townies versus five mafia. The Avenger would amazingly still not get his first hit. The death pact would, of course, be alive, but with 4 or 5 hits the next night, since it's rather unlikely that they wouldn't be hit. The Avenger, of course, would gain a few hits that since his targets would HAVE to die. But, the Avenger would likely die before using them since mafia hits always come first. So, we skip to the conclusion.




"The mafia made a gigantic effort last night, doctor. Really, they did. They tied everyone to a bunch of explosives in the town square and set them off. Bits of townie flew everywhere. Then the mafia broke the fourth wall. They said they were coming for me," Mini Moose 2707 trails off.

JaFF flashes Mini Moose 2707 a knowing smile. "What if I told you that the mafia is real?" asks JaFF.

"What?" asks Mini Moose 2707.

"The mafia is real. We are coming for you," says JaFF, pulling a pistol out from his desk.

Mini Moose 2707 is in a state of shock and disbelief. "Gentlemen, if you would," says JaFF, clapping his hands together twice. In through the door walk five mafia members: DT_Battlekruser, Zycorax, Dark_Marine, NudeRaider, and TassadarZeratul. Simultaneously, they are draw guns and point them at Mini Moose 2707.

"O SHI-" yells Mini Moose 2707, but bullets are already in the air. He is killed and the secret of the mafia dies with him.

MAFIA VICTORY
The SEN Mafia XI will appear after a break. I need a good mafia break.




Jan 27 2009, 5:04 am Vi3t-X Post #725



I told you Dark Marine was Mafia. But no...



None.

Jan 27 2009, 5:06 am Doodan Post #726



Lulz

Since it seems that the mafia has won 8/10 games at SEN, is it possible that the odds are stacked in their favor? With death pact, avenger, and masochist, I could tell that you guys were trying to throw the townies a bone. Their victory depends fully on clue analysis and teamwork. But obviously the games tend to end up with mafia victories, since the townies (more likely than not) don't actually analyze things and instead jump on dumb bandwagons.

Anyway, I'm just adding my two cents. I'll be interested to see how the next mafia game is configured.

P.S. In truth, I feel kinda dumb, since none of my clue analysis pointed to most of the suspects (the exception being DTBK).



None.

Jan 27 2009, 5:08 am Vi3t-X Post #727



Quote
Zycorax, Dark_Marine, NudeRaider, and TassadarZeratul
I suspected these, but I saw no relation to DTBK what so ever. I did however point out he was a former Administrator and "Abused" his power. A clue somewhere in the other pages.



None.

Jan 27 2009, 5:10 am Demented Shaman Post #728



Quote from Doodan
Lulz

Since it seems that the mafia has won 8/10 games at SEN, is it possible that the odds are stacked in their favor? With death pact, avenger, and masochist, I could tell that you guys were trying to throw the townies a bone. Their victory depends fully on clue analysis and teamwork. But obviously the games tend to end up with mafia victories, since the townies (more likely than not) don't actually analyze things and instead jump on dumb bandwagons.

Anyway, I'm just adding my two cents. I'll be interested to see how the next mafia game is configured.

P.S. In truth, I feel kinda dumb, since none of my clue analysis pointed to most of the suspects (the exception being DTBK).
That's because I haven't been playing in most of the mafia games. :hurr: And what does Mafia 2 count as? Townie win? devilesk win?

I think mafia 7 showed that good clue analysis and discussion could produce results. It's a shame that the final two townies were pretty dumb though.

Also, did you count mafia 9 as a town win?



None.

Jan 27 2009, 5:12 am Vi3t-X Post #729



Shh... That was your fault. I was really bored so I decided to listen to you. And it screwed up.



None.

Jan 27 2009, 5:13 am DT_Battlekruser Post #730



Quote
The Avenger would amazingly still not get his first hit. ... The Avenger, of course, would gain a few hits that since his targets would HAVE to die. But, the Avenger would likely die before using them since mafia hits always come first. So, we skip to the conclusion.

It's not so amazing - it wasn't a coincidence nobody that was avenged died :P We knew we had the doctor dead and Shocko was dying the next night, so definitely no Avenger hits.

I must admit that in general the clues have been horrendously difficult. I began to see some of them towards the end (and Shocko too), but for the most part things were opaque.

And for the record, I never lied about my role. Nobody asked. So you can still trust me in the future :)




None.

Jan 27 2009, 5:14 am Doodan Post #731



Quote from name:Barack Obama
Quote from Doodan
Lulz

Since it seems that the mafia has won 8/10 games at SEN, is it possible that the odds are stacked in their favor? With death pact, avenger, and masochist, I could tell that you guys were trying to throw the townies a bone. Their victory depends fully on clue analysis and teamwork. But obviously the games tend to end up with mafia victories, since the townies (more likely than not) don't actually analyze things and instead jump on dumb bandwagons.

Anyway, I'm just adding my two cents. I'll be interested to see how the next mafia game is configured.

P.S. In truth, I feel kinda dumb, since none of my clue analysis pointed to most of the suspects (the exception being DTBK).
That's because I haven't been playing in most of the mafia games. :hurr: And what does Mafia 2 count as? Townie win? devilesk win?

I think mafia 7 showed that good clue analysis and discussion could produce results. It's a shame that the final two townies were pretty dumb though.

Also, did you count mafia 9 as a town win?

Ha, I wasn't even thinking about those games. I'm a tad drunk. Okay, so the mafia/townie victories is more like 5/2.

But still, mafia tends to win. Maybe it's because their roles are inherently easier than the townies'? I have to wonder how much Moose and other mafia game makers have factored human incompetence into their game balancing equations.



None.

Jan 27 2009, 5:15 am Vi3t-X Post #732



Shocko claimed to be the Avenger. Avenging NerdyTerdy to kill someone. We should've just went with that plan.

Also, can I change my info now? Its been months.
I'd rather have signatures that can be changed and stuff
And then Mafia clues would be like
"He constantly changed his guise".



None.

Jan 27 2009, 5:18 am Demented Shaman Post #733



I think mafia wins are often just bad luck for the town. In many of the games they get so lucky early on killing a whole bunch of special roles.



None.

Jan 27 2009, 5:19 am DT_Battlekruser Post #734



The problem is the special roles always let out who they are.



None.

Jan 27 2009, 5:19 am Vi3t-X Post #735



EzDay was raped early on. I tried to absorb hits, but people didn't love me enough to shoot. Thats depressing. :(



None.

Jan 27 2009, 5:20 am Moose Post #736

We live in a society.

The special roles were really screwing up the mafia. Hits were getting blocked left and right. We had a surprisingly quiet nights at the beginning. Take a look:

"Night 1"
WoAHorde         dodge
Paravin.         doctor     EcHo
Phobos         doctor     Doodan
TassadarZeratul     hit         EzDay281 (Masochist)
NudeRaider         hit         Phobos
Dark_Marine         hit         Doodan (doctored)
payne             hit         cheeze
Zycorax         hit         WoAHorde (dodges)
DTBK             hit         A of s T (1 life left)


"Night 2"
DrunkenNoodle     SAVE         A_of-s_t
Paravin.         DOCTOR     Shocko
DTBK             HIT         Shocko (saved)
TassadarZeratul     HIT         Darkling
NudeRaider         HIT         Deathman101
Zycorax         HIT         Hitok1r1
Dark_Marine         HIT         MadZombie
EzDay             HIT         self, masochist


"Night 3"
Paravin.         DOCTOR     Shocko
DTBK             HIT         Doodan.
TassadarZeratul     HIT         Echo.         (fails, Deathpact)
Zycorax         HIT         WoAHorde.
Dark_Marine         HIT         Vi3t-X.         (fails, Masochist)
NudeRaider         HIT         DrunkenNoodle.


"Night 4"
Paravin.         DOCTOR     lil-inferno
DTBK             HIT         FatalException.
TassadarZeratul     HIT         Paravin.
Zycorax         HIT         l)ark_ssj9kevin.
Dark_Marine         HIT         Hug a Zergling.
NudeRaider         HIT         Oyen.
Vi3t-X         MASOCHIST     self.


Pardon my poorly aligned tabs. It looks good in wordpad. :P




Jan 27 2009, 5:21 am DT_Battlekruser Post #737



Quote from Vi3t-X
EzDay was raped early on. I tried to absorb hits, but people didn't love me enough to shoot. Thats depressing. :(

We did hit you.. and not only did we know your role there was obviously no point in hitting anyone two night in a row.



None.

Jan 27 2009, 5:21 am Demented Shaman Post #738



Quote from DT_Battlekruser
The problem is the special roles always let out who they are.
I guess I'm still overestimating the intelligence of the mafia players. In mafia 7 the shifters really got owned, and then Phobos the last shifter even gave his role away to a mafia member. :rolleyes:



None.

Jan 27 2009, 10:15 am InsolubleFluff Post #739



The best part is i was working with nuderaider but i was lying to him too. My actual hitlist was DTBK, Nuderaider, Zycorax and Dark_Marine. If only i hadn't been so naive we would of won ^-^

DTBK the reason for that is we need the special roles to work together so really you have to reveal yourself and hope for the best... maybe next game we should know other special roles or be allowed to pick one special role and be told who it is so we get either small clumps or a whole team...

Post has been edited 1 time(s), last time on Jan 27 2009, 3:18 pm by Mini Moose 2707. Reason: Edit instead of double post



None.

Jan 27 2009, 11:48 am JaFF Post #740



I think the mafia games should get back to being a bit simpler role-wise. I do believe the townies losses are, partially, a flaw in the balancing.

I would like to see more behind the scenes townie cooperation, which would create a better medium for discussion and clue interpretation for them, rather than the thread that gets closed for several days and PMing people you can't trust. One can argue that cooperating with someone whose identity you don't know is an important part of the game, but I think that doesen't happen as much as we would like and, as we all can see, townies are getting owned a bit too much. I suggest more townie roles that know the roles of some other townies, such as the death pact, town leader with bodyguards, chief of police and detective, etc. Such groups are much more effective in finding mafia and have more influence over bandwagons in the actual thread, thus their findings will have more influence on the actual lynching. I think it's better if no roles of such groups are known to the public (like town leader was, and his bodyguards were not), not to give them too much influence over the thread.



None.

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