Staredit Network > Forums > SC1 Map Production > Topic: The Clash of Hueco Mundo
The Clash of Hueco Mundo
Dec 4 2008, 1:20 am
By: GameLoader1337  

Dec 4 2008, 1:20 am GameLoader1337 Post #1



I know that there is already a bleach battle map or maybe other several bleach maps that I probably don't know about, but what I know is that their maps currently have nothing special, however in my map there will be different things such as:
Better terrain, more balanced spells/characters, Realistic spells instead of the basic unit hit and dissapear. IE: Abarai Renji's bankai would be a mutalisk as the baboon head leading the skeletal snake body as some other flying units to form the "Baboon King" and just like in the anime/manga that the head can fire a cero-like beam that does massive damage and then vanish. In sc version at least in my map would be morphing the mutalisk into a guardian to do massive damage then the entire Bankai will dissapear.

As of now I only have the terrain done (the hard part), I have several screenshots of the arena and spell area and the hero selection area:

Spell Area:

Hero Selection Area:

Arena Areas:


and finally this is my most liked creation, it basically is a tower that you can run on the wall
as you can see how I did that



None.

Dec 4 2008, 1:40 am ForTheSwarm Post #2



The terrain looks blocky. Can you fix that?



None.

Dec 4 2008, 2:41 am Vi3t-X Post #3



Quote from GameLoader1337
As of now I only have the terrain done (the hard part), I have several screenshots of the arena and spell area and the hero selection area:

Looks like you're going to have to go through the hardships all over again.



None.

Dec 4 2008, 8:17 pm GameLoader1337 Post #4



yeah the terrain does look blocky, but i have no idea how to fuse the light sand terrain with the red sand one in this map because they are so parallel in some ways



None.

Dec 4 2008, 8:23 pm Biophysicist Post #5



You do it by working for a long time. Or, you can just not use extended terrain except where it's necessary.



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Dec 4 2008, 8:29 pm GameLoader1337 Post #6



ahhhhh, fusing terrain to look nice is so hard @_@ XD but at least i like my ethereal tower XD as you can see I used theramp steps to look like brick walls so people can run on it as if they were running on walls



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Dec 13 2008, 1:08 am FooFighters Post #7



The tower's nice, but the others r blocky...
It is a good look, and to run up the "Wall," .......



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Dec 14 2008, 5:40 am Cloud Post #8



Is this going to be like a temple siege type of map or a DBZ Budokai type of map? I didn't feel you were clear enough in that regard. I love Bleach so I can only wish you the best of luck.



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