Staredit Network > Forums > SC1 Terrain > Topic: Official Terrain Competition, Round 20
Official Terrain Competition, Round 20
Aug 24 2009, 4:28 pm
By: lil-Inferno  

Sep 5 2009, 11:05 pm Tempz Post #21



just curious yoshi what sprite did you use for the grave marker?



None.

Sep 6 2009, 4:02 pm KrayZee Post #22



Ice Submission


There's many ice blends I didn't unveil yet... but I can't fit them all in one area. If I have the time, I could finish the Twilight submission too.



None.

Sep 6 2009, 4:10 pm Kaias Post #23



I would like to see your twilight blends.



None.

Sep 6 2009, 4:14 pm Devourer Post #24

Hello

Quote from KrayZee
Ice Submission


There's many ice blends I didn't unveil yet... but I can't fit them all in one area. If I have the time, I could finish the Twilight submission too.
Nice work, here and there are some blocky things but you couldn't really avoid them I guess.
BUT: at the bottom left, inside of the water, what the heck should it be? It also is really blocky.



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Sep 6 2009, 4:39 pm Excalibur Post #25

The sword and the faith

Wow. First piece of real extended Ice terrain I've seen thus far.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
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Sep 6 2009, 5:08 pm lil-Inferno Post #26

Just here for the pie

Wow KrayZee, that's amazing! I guess it's kind of hard to get extended Ice terrain to be isometric, but there's a ton of new stuff right there. Kudos to you.




Sep 6 2009, 10:07 pm lil-Inferno Post #27

Just here for the pie

You guys have one day left to finish your terrain.




Sep 7 2009, 12:38 am KrayZee Post #28



A NEW STRUCTURE APPROACHES! (I'd consider myself a new challenger since this is after all, my first entry to any Terrain Contest)




None.

Sep 7 2009, 12:54 am Jack Post #29

>be faceless void >mfw I have no face

It's a hockey field. The top goal box has lots of sprites, but the bottom one is fairly blended.

EDIT
Stuff it, I'm leaving it big like that. My internet is SOO slow right now, it would take me literally half an hour to upload to photobucket or similiar. I'm not exaggerating.

Post has been edited 2 time(s), last time on Sep 7 2009, 8:38 am by zany_001.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 7 2009, 1:20 am lil-Inferno Post #30

Just here for the pie

I like it, but the two goals are very different. A bit too much different in my opinion. The top goal looks neat.




Sep 7 2009, 1:24 am Jack Post #31

>be faceless void >mfw I have no face

Top goal was meh because of sprites. And they are different because I started with the bottom, and then couldn't find any blends to make the top one look similiar.

Edit
I've redone the bottom one, I'll upload tonight if my internet starts working again.

Post has been edited 1 time(s), last time on Sep 7 2009, 4:03 am by zany_001.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 7 2009, 6:26 am FlashBeer Post #32



This is some terrain I slapped together in 2 days, it's really small. It's not finished because my comp died, so I'm uploading this off a friend's comp right now.
It looked good on my comp because the contrast darkened out some of the blending, but now on this comp, it looks a bit blocky. Anyway, just thought it would be fun to show it.

Here's a sample:


Features:
low ramp
inverted high cliff ramps
high dirt cliff to basilica walls
rocky walls separating high dirt to low dirt
stacked high dirt
basilica overhang
basilica to high crushed rock
double high basilica walls (and cliffs)
straight basilica wall
dirt bridge
stairs to dirt
inverted stairs

Attachments:
Extenze.scx
Hits: 9 Size: 94.21kb



None.

Sep 7 2009, 6:51 am Jack Post #33

>be faceless void >mfw I have no face

Quote from FlashBeer
This is some terrain I slapped together in 2 days, it's really small. It's not finished because my comp died, so I'm uploading this off a friend's comp right now.
It looked good on my comp because the contrast darkened out some of the blending, but now on this comp, it looks a bit blocky. Anyway, just thought it would be fun to show it.

Here's a sample:


Features:
low ramp
inverted high cliff ramps
high dirt cliff to basilica walls
rocky walls separating high dirt to low dirt
stacked high dirt
basilica overhang
basilica to high crushed rock
double high basilica walls (and cliffs)
straight basilica wall
dirt bridge
stairs to dirt
inverted stairs

That is hot, gj.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 7 2009, 8:38 am Jack Post #34

>be faceless void >mfw I have no face



There we go, that one has a more similiar bottom goal. I'll remove the other one.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 7 2009, 1:39 pm lil-Inferno Post #35

Just here for the pie

Nice. I like it. It's a lot better than the other one. You guys have until midnight to submit your terrain.




Sep 8 2009, 2:16 am KrayZee Post #36



Twilight Submission




None.

Sep 8 2009, 2:20 am Excalibur Post #37

The sword and the faith

A lot of blocks in there Krayzee, a few of which may be able to be fixed.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Sep 8 2009, 4:53 pm UnholyUrine Post #38



Amazing terrain competition :O ..

If only I had any clue how to terrain D:



None.

Sep 8 2009, 5:27 pm Kaias Post #39



Quote from FlashBeer
This is some terrain I slapped together in 2 days, it's really small. It's not finished because my comp died, so I'm uploading this off a friend's comp right now.
It looked good on my comp because the contrast darkened out some of the blending, but now on this comp, it looks a bit blocky. Anyway, just thought it would be fun to show it.

Here's a sample:


Features:
low ramp
inverted high cliff ramps
high dirt cliff to basilica walls
rocky walls separating high dirt to low dirt
stacked high dirt
basilica overhang
basilica to high crushed rock
double high basilica walls (and cliffs)
straight basilica wall
dirt bridge
stairs to dirt
inverted stairs
This is great. I'm trying to soak up as much good Twilight terrain as I can and this is a fantastic addition.



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